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[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)
* [Experience] Change Exp Calculations to be 64 bit where needed. * Fix lua values * Formatting
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@@ -25,7 +25,7 @@ public:
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void TryCriticalHit(Mob *self, Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *opts, bool &ignoreDefault);
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void GetRequiredAAExperience(Client *self, uint32 &returnValue, bool &ignoreDefault);
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void GetEXPForLevel(Client *self, uint16 level, uint32 &returnValue, bool &ignoreDefault);
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void GetExperienceForKill(Client *self, Mob *against, uint32 &returnValue, bool &ignoreDefault);
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void GetExperienceForKill(Client *self, Mob *against, uint64 &returnValue, bool &ignoreDefault);
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private:
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LuaParser *parser_;
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lua_State *L;
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