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[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)
* [Experience] Change Exp Calculations to be 64 bit where needed. * Fix lua values * Formatting
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@@ -34,7 +34,7 @@ public:
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bool IsGroupMember(const char* name);
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bool IsGroupMember(Lua_Mob c);
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void CastGroupSpell(Lua_Mob caster, int spell_id);
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void SplitExp(uint32 exp, Lua_Mob other);
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void SplitExp(uint64 exp, Lua_Mob other);
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void GroupMessage(Lua_Mob sender, const char* message);
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void GroupMessage(Lua_Mob sender, int language, const char* message);
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uint32 GetTotalGroupDamage(Lua_Mob other);
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