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[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)
* [Experience] Change Exp Calculations to be 64 bit where needed. * Fix lua values * Formatting
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@@ -34,7 +34,7 @@ void Lua_Group::CastGroupSpell(Lua_Mob caster, int spell_id) {
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self->CastGroupSpell(caster, spell_id);
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}
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void Lua_Group::SplitExp(uint32 exp, Lua_Mob other) {
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void Lua_Group::SplitExp(uint64 exp, Lua_Mob other) {
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Lua_Safe_Call_Void();
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self->SplitExp(exp, other);
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}
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