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Merge branch 'master' into feature/global-base-scaling
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+3
-1
@@ -776,8 +776,10 @@ public:
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void UnscribeSpellAll(bool update_client = true);
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void UntrainDisc(int slot, bool update_client = true);
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void UntrainDiscAll(bool update_client = true);
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bool SpellGlobalCheck(uint16 Spell_ID, uint32 Char_ID);
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bool SpellGlobalCheck(uint16 spell_id, uint32 char_id);
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bool SpellBucketCheck(uint16 spell_id, uint32 char_id);
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uint32 GetCharMaxLevelFromQGlobal();
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uint32 GetCharMaxLevelFromBucket();
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inline bool IsSitting() const {return (playeraction == 1);}
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inline bool IsBecomeNPC() const { return npcflag; }
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