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Add #dz lockouts remove by event name
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@@ -2065,9 +2065,10 @@ struct ServerExpeditionSetting_Struct {
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uint8 enabled;
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};
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struct ServerExpeditionCharacterName_Struct {
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struct ServerExpeditionCharacterLockout_Struct {
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char character_name[64];
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char expedition_name[128];
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char event_name[256];
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};
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struct ServerExpeditionCharacterID_Struct {
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