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Correct tell queue related messages
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@@ -347,6 +347,7 @@ struct ServerChannelMessage_Struct {
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uint16 chan_num;
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uint32 guilddbid;
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uint16 language;
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uint8 queued; // 0 = not queued, 1 = queued, 2 = queue full, 3 = offline
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char message[0];
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};
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