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Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts: changelog.txt
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+3
-1
@@ -37,9 +37,11 @@ Merc::Merc(const NPCType* d, float x, float y, float z, float heading)
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_baseFR = d->FR;
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_basePR = d->PR;
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_baseCorrup = d->Corrup;
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_OwnerClientVersion = EQClientTitanium;
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RestRegenHP = 0;
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RestRegenMana = 0;
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RestRegenEndurance = 0;
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cur_end = 0;
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_medding = false;
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_suspended = false;
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@@ -2750,7 +2752,7 @@ int16 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
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int16 focus_max_real = 0;
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//item focus
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for(int x=0; x<=MAX_WORN_INVENTORY; x++)
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for(int x =0; x < MAX_WORN_INVENTORY; ++x)
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{
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TempItem = NULL;
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if (equipment[x] == 0)
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