Merge pull request #48 from addtheice/master

Cleaned up Packet Handling in world/Client
This commit is contained in:
Derision 2013-04-23 13:16:25 -07:00
commit 9b015a2975
2 changed files with 611 additions and 567 deletions

View File

@ -368,46 +368,9 @@ void Client::SendPostEnterWorld() {
safe_delete(outapp);
}
bool Client::HandlePacket(const EQApplicationPacket *app) {
const WorldConfig *Config=WorldConfig::get();
EmuOpcode opcode = app->GetOpcode();
clog(WORLD__CLIENT_TRACE,"Recevied EQApplicationPacket");
_pkt(WORLD__CLIENT_TRACE,app);
bool ret = true;
if (!eqs->CheckState(ESTABLISHED)) {
clog(WORLD__CLIENT,"Client disconnected (net inactive on send)");
return false;
}
// Voidd: Anti-GM Account hack, Checks source ip against valid GM Account IP Addresses
if (RuleB(World, GMAccountIPList) && this->GetAdmin() >= (RuleI(World, MinGMAntiHackStatus))) {
if(!database.CheckGMIPs(long2ip(this->GetIP()).c_str(), this->GetAccountID())) {
clog(WORLD__CLIENT,"GM Account not permited from source address %s and accountid %i", long2ip(this->GetIP()).c_str(), this->GetAccountID());
eqs->Close();
}
}
if (GetAccountID() == 0 && opcode != OP_SendLoginInfo) {
// Got a packet other than OP_SendLoginInfo when not logged in
clog(WORLD__CLIENT_ERR,"Expecting OP_SendLoginInfo, got %s", OpcodeNames[opcode]);
return false;
}
else if (opcode == OP_AckPacket) {
return true;
}
switch(opcode)
{
case OP_CrashDump:
break;
case OP_SendLoginInfo:
{
bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
if (app->size != sizeof(LoginInfo_Struct)) {
ret = false;
break;
return false;
}
LoginInfo_Struct *li=(LoginInfo_Struct *)app->pBuffer;
@ -421,8 +384,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if (strlen(password) <= 1) {
// TODO: Find out how to tell the client wrong username/password
clog(WORLD__CLIENT_ERR,"Login without a password");
ret = false;
break;
return false;
}
pZoning=(li->zoning==1);
@ -447,8 +409,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
#else
if (loginserverlist.Connected() == false && !pZoning) {
clog(WORLD__CLIENT_ERR,"Error: Login server login while not connected to login server.");
ret = false;
break;
return false;
}
if ((minilogin && (cle = client_list.CheckAuth(id,password,ip))) || (cle = client_list.CheckAuth(id, password)))
#endif
@ -459,8 +420,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"If so you forget the minilogin variable...");
else
clog(WORLD__CLIENT_ERR,"Could not find a minilogin account, verify ip address logging into minilogin is the same that is in your account table.");
ret = false;
break;
return false;
}
cle->SetOnline();
@ -474,6 +434,9 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
else {
clog(WORLD__CLIENT,"LS Account #%d",cle->LSID());
}
const WorldConfig *Config=WorldConfig::get();
if(Config->UpdateStats){
ServerPacket* pack = new ServerPacket;
pack->opcode = ServerOP_LSPlayerJoinWorld;
@ -503,22 +466,23 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
else {
// TODO: Find out how to tell the client wrong username/password
clog(WORLD__CLIENT_ERR,"Bad/Expired session key '%s'",name);
ret = false;
break;
return false;
}
if (!cle)
break;
return true;
cle->SetIP(GetIP());
break;
return true;
}
case OP_ApproveName: //Name approval
{
bool Client::HandleNameApprovalPacket(const EQApplicationPacket *app) {
if (GetAccountID() == 0) {
clog(WORLD__CLIENT_ERR,"Name approval request with no logged in account");
ret = false;
break;
return false;
}
snprintf(char_name, 64, "%s", (char*)app->pBuffer);
uchar race = app->pBuffer[64];
uchar clas = app->pBuffer[68];
@ -530,6 +494,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
outapp->SetOpcode(OP_ApproveName);
outapp->pBuffer = new uchar[1];
outapp->size = 1;
bool valid;
if(!database.CheckNameFilter(char_name)) {
valid = false;
@ -552,10 +517,10 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
memset(char_name, 0, sizeof(char_name));
}
break;
return true;
}
case OP_RandomNameGenerator:
{
bool Client::HandleGenerateRandomNamePacket(const EQApplicationPacket *app) {
// creates up to a 10 char name
char vowels[18]="aeiouyaeiouaeioe";
char cons[48]="bcdfghjklmnpqrstvwxzybcdgklmnprstvwbcdgkpstrkd";
@ -630,16 +595,11 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
memset(ngs->name,0,64);
strcpy(ngs->name,rndname);
// char names[8][64] = { "How", "About", "You", "Think", "Of", "Your", "Own", "Name" };
// //Could have parts of the random name in this struct and they compile together
// NameGeneration_Struct* ngs = (NameGeneration_Struct*)app->pBuffer;
// strncpy(ngs->name,"Notcreated",64);
QueuePacket(app);
break;
return true;
}
case OP_CharacterCreateRequest: {
bool Client::HandleCharacterCreateRequestPacket(const EQApplicationPacket *app) {
// New OpCode in SoF
uint32 allocs = character_create_allocations.size();
uint32 combos = character_create_race_class_combos.size();
@ -683,22 +643,22 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
QueuePacket(outapp);
safe_delete(outapp);
break;
return true;
}
case OP_CharacterCreate: //Char create
{
bool Client::HandleCharacterCreatePacket(const EQApplicationPacket *app) {
if (GetAccountID() == 0)
{
clog(WORLD__CLIENT_ERR,"Account ID not set; unable to create character.");
ret = false;
break;
return false;
}
else if (app->size != sizeof(CharCreate_Struct))
{
clog(WORLD__CLIENT_ERR,"Wrong size on OP_CharacterCreate. Got: %d, Expected: %d",app->size,sizeof(CharCreate_Struct));
DumpPacket(app);
break;
// the previous behavior was essentially returning true here
// but that seems a bit odd to me.
return true;
}
CharCreate_Struct *cc = (CharCreate_Struct*)app->pBuffer;
@ -712,20 +672,23 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
}
else
SendCharInfo();
break;
return true;
}
case OP_EnterWorld: // Enter world
{
bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
if (GetAccountID() == 0) {
clog(WORLD__CLIENT_ERR,"Enter world with no logged in account");
eqs->Close();
break;
return true;
}
if(GetAdmin() < 0)
{
clog(WORLD__CLIENT,"Account banned or suspended.");
eqs->Close();
break;
return true;
}
if (RuleI(World, MaxClientsPerIP) >= 0) {
@ -741,14 +704,14 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if (charid == 0 || tmpaccid != GetAccountID()) {
clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name);
eqs->Close();
break;
return true;
}
// Make sure this account owns this character
if (tmpaccid != GetAccountID()) {
clog(WORLD__CLIENT_ERR,"This account does not own the character named '%s'",char_name);
eqs->Close();
break;
return true;
}
if(!pZoning && ew->return_home)
@ -765,7 +728,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if(cs->gohome[x] == 1)
{
home_enabled = true;
break;
return true;
}
}
}
@ -780,7 +743,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"'%s' is trying to go home before they're able...",char_name);
database.SetHackerFlag(GetAccountName(), char_name, "MQGoHome: player tried to go home before they were able.");
eqs->Close();
break;
return true;
}
}
@ -797,7 +760,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
if(cs->tutorial[x] == 1)
{
tutorial_enabled = true;
break;
return true;
}
}
}
@ -813,7 +776,7 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
clog(WORLD__CLIENT_ERR,"'%s' is trying to go to tutorial but are not allowed...",char_name);
database.SetHackerFlag(GetAccountName(), char_name, "MQTutorial: player tried to enter the tutorial without having tutorial enabled for this character.");
eqs->Close();
break;
return true;
}
}
@ -893,6 +856,9 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer);
char buffer[112];
const WorldConfig *Config = WorldConfig::get();
sprintf(buffer,"%s,%i,%s.%s,%c%08X",
Config->ChatHost.c_str(),
Config->ChatPort,
@ -923,12 +889,12 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
safe_delete(outapp2);
EnterWorld();
break;
return true;
}
case OP_LoginComplete:{
break;
}
case OP_DeleteCharacter: {
bool Client::HandleDeleteCharacterPacket(const EQApplicationPacket *app) {
uint32 char_acct_id = database.GetAccountIDByChar((char*)app->pBuffer);
if(char_acct_id == GetAccountID())
{
@ -936,51 +902,119 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
database.DeleteCharacter((char *)app->pBuffer);
SendCharInfo();
}
break;
}
case OP_ApproveWorld:
{
break;
}
case OP_WorldClientReady:{
break;
}
case OP_World_Client_CRC1:
case OP_World_Client_CRC2: {
// There is no obvious entry in the CC struct to indicate that the 'Start Tutorial button
// is selected when a character is created. I have observed that in this case, OP_EnterWorld is sent
// before OP_World_Client_CRC1. Therefore, if we receive OP_World_Client_CRC1 before OP_EnterWorld,
// then 'Start Tutorial' was not chosen.
StartInTutorial = false;
break;
}
case OP_WearChange: { // User has selected a different character
break;
}
case OP_WorldComplete: {
eqs->Close();
break;
}
case OP_LoginUnknown1:
case OP_LoginUnknown2:
break;
case OP_ZoneChange:
return true;
}
bool Client::HandleZoneChangePacket(const EQApplicationPacket *app) {
// HoT sends this to world while zoning and wants it echoed back.
if(ClientVersionBit & BIT_RoFAndLater)
{
QueuePacket(app);
}
break;
return true;
}
bool Client::HandlePacket(const EQApplicationPacket *app) {
default: {
EmuOpcode opcode = app->GetOpcode();
clog(WORLD__CLIENT_TRACE,"Recevied EQApplicationPacket");
_pkt(WORLD__CLIENT_TRACE,app);
if (!eqs->CheckState(ESTABLISHED)) {
clog(WORLD__CLIENT,"Client disconnected (net inactive on send)");
return false;
}
// Voidd: Anti-GM Account hack, Checks source ip against valid GM Account IP Addresses
if (RuleB(World, GMAccountIPList) && this->GetAdmin() >= (RuleI(World, MinGMAntiHackStatus))) {
if(!database.CheckGMIPs(long2ip(this->GetIP()).c_str(), this->GetAccountID())) {
clog(WORLD__CLIENT,"GM Account not permited from source address %s and accountid %i", long2ip(this->GetIP()).c_str(), this->GetAccountID());
eqs->Close();
}
}
if (GetAccountID() == 0 && opcode != OP_SendLoginInfo) {
// Got a packet other than OP_SendLoginInfo when not logged in
clog(WORLD__CLIENT_ERR,"Expecting OP_SendLoginInfo, got %s", OpcodeNames[opcode]);
return false;
}
else if (opcode == OP_AckPacket) {
return true;
}
switch(opcode)
{
case OP_World_Client_CRC1:
case OP_World_Client_CRC2:
{
// There is no obvious entry in the CC struct to indicate that the 'Start Tutorial button
// is selected when a character is created. I have observed that in this case, OP_EnterWorld is sent
// before OP_World_Client_CRC1. Therefore, if we receive OP_World_Client_CRC1 before OP_EnterWorld,
// then 'Start Tutorial' was not chosen.
StartInTutorial = false;
return true;
}
case OP_SendLoginInfo:
{
return HandleSendLoginInfoPacket(app);
}
case OP_ApproveName: //Name approval
{
return HandleNameApprovalPacket(app);
}
case OP_RandomNameGenerator:
{
return HandleGenerateRandomNamePacket(app);
}
case OP_CharacterCreateRequest:
{
// New OpCode in SoF
return HandleCharacterCreateRequestPacket(app);
}
case OP_CharacterCreate: //Char create
{
return HandleCharacterCreatePacket(app);
}
case OP_EnterWorld: // Enter world
{
return HandleEnterWorldPacket(app);
}
case OP_DeleteCharacter:
{
return HandleDeleteCharacterPacket(app);
}
case OP_WorldComplete:
{
eqs->Close();
return true;
}
case OP_ZoneChange:
{
// HoT sends this to world while zoning and wants it echoed back.
return HandleZoneChangePacket(app);
}
case OP_LoginUnknown1:
case OP_LoginUnknown2:
case OP_CrashDump:
case OP_WearChange:
case OP_LoginComplete:
case OP_ApproveWorld:
case OP_WorldClientReady:
{
// Essentially we are just 'eating' these packets, indicating
// they are handled.
return true;
}
default:
{
clog(WORLD__CLIENT_ERR,"Received unknown EQApplicationPacket");
_pkt(WORLD__CLIENT_ERR,app);
break;
return true;
}
}
return ret;
return true;
}
bool Client::Process() {

View File

@ -97,7 +97,17 @@ private:
bool firstlogin;
bool seencharsel;
bool realfirstlogin;
bool HandlePacket(const EQApplicationPacket *app);
bool HandleNameApprovalPacket(const EQApplicationPacket *app);
bool HandleSendLoginInfoPacket(const EQApplicationPacket *app);
bool HandleGenerateRandomNamePacket(const EQApplicationPacket *app);
bool HandleCharacterCreateRequestPacket(const EQApplicationPacket *app);
bool HandleCharacterCreatePacket(const EQApplicationPacket *app);
bool HandleEnterWorldPacket(const EQApplicationPacket *app);
bool HandleDeleteCharacterPacket(const EQApplicationPacket *app);
bool HandleZoneChangePacket(const EQApplicationPacket *app);
EQStreamInterface* const eqs;
};