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Fix for bot wizard repeating familiar casting when pet is dead and buff is active
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+16
-3
@@ -1634,6 +1634,19 @@ bool Bot::LoadPet()
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auto bot_owner = GetBotOwner();
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if (!bot_owner)
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return false;
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if (GetClass() == WIZARD) {
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auto buffs_max = GetMaxBuffSlots();
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auto my_buffs = GetBuffs();
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if (buffs_max && my_buffs) {
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for (int index = 0; index < buffs_max; ++index) {
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if (IsEffectInSpell(my_buffs[index].spellid, SE_Familiar)) {
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MakePet(my_buffs[index].spellid, spells[my_buffs[index].spellid].teleport_zone);
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return true;
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}
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}
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}
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}
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std::string error_message;
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@@ -1649,7 +1662,7 @@ bool Bot::LoadPet()
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if (!botdb.LoadPetSpellID(GetBotID(), saved_pet_spell_id)) {
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bot_owner->Message(13, "%s for %s's pet", BotDatabase::fail::LoadPetSpellID(), GetCleanName());
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}
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if (!saved_pet_spell_id || saved_pet_spell_id > SPDAT_RECORDS) {
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if (!IsValidSpell(saved_pet_spell_id)) {
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bot_owner->Message(13, "Invalid spell id for %s's pet", GetCleanName());
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DeletePet();
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return false;
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@@ -1693,11 +1706,11 @@ bool Bot::LoadPet()
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bool Bot::SavePet()
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{
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if (!GetPet() /*|| dead*/)
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if (!GetPet() || GetPet()->IsFamiliar() /*|| dead*/)
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return true;
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NPC *pet_inst = GetPet()->CastToNPC();
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if (pet_inst->IsFamiliar() || !pet_inst->GetPetSpellID() || pet_inst->GetPetSpellID() > SPDAT_RECORDS)
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if (!pet_inst->GetPetSpellID() || !IsValidSpell(pet_inst->GetPetSpellID()))
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return false;
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auto bot_owner = GetBotOwner();
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