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Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead
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@ -1938,7 +1938,7 @@ bool Merc::AIDoSpellCast(uint16 spellid, Mob* tar, int32 mana_cost, uint32* oDon
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if (mercSpell.type & SpellType_Escape) {
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if (mercSpell.type & SpellType_Escape) {
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dist2 = 0;
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dist2 = 0;
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} else
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} else
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dist2 = DistNoRoot(*tar);
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dist2 = ComparativeDistance(m_Position, tar->GetPosition());
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if (((((spells[spellid].targettype==ST_GroupTeleport && mercSpell.type==SpellType_Heal)
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if (((((spells[spellid].targettype==ST_GroupTeleport && mercSpell.type==SpellType_Heal)
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|| spells[spellid].targettype==ST_AECaster
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|| spells[spellid].targettype==ST_AECaster
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