[Quest API] Add EVENT_PAYLOAD to Perl/Lua. (#2611)

* [Quest API] Add EVENT_PAYLOAD to Perl/Lua.

# Perl
- Add `$bot->SendPayload(payload_id)`.
- Add `$bot->SendPayload(payload_id, payload_value)`.
- Add `$client->SendPayload(payload_id)`.
- Add `$client->SendPayload(payload_id, payload_value)`.
- Add `$mob->SendPayload(payload_id)`.
- Add `$mob->SendPayload(payload_id, payload_value)`.
- Add `$npc->SendPayload(payload_id)`.
- Add `$npc->SendPayload(payload_id, payload_value)`.

# Lua
- Add `bot:SendPayload(payload_id)`.
- Add `bot:SendPayload(payload_id, payload_value)`.
- Add `client:SendPayload(payload_id)`.
- Add `client:SendPayload(payload_id, payload_value)`.
- Add `mob:SendPayload(payload_id)`.
- Add `mob:SendPayload(payload_id, payload_value)`.
- Add `npc:SendPayload(payload_id)`.
- Add `npc:SendPayload(payload_id, payload_value)`.

# Notes
- Allows operators to send payload IDs with a payload value, the value can be a comma separated value, JSON, etc.
- The idea is to allow a more configurable event for operators to send information to/from entities.

* Cleanup parser events.
This commit is contained in:
Alex King
2022-12-04 17:47:49 -05:00
committed by GitHub
parent e1d5274bd5
commit 9a35cacf27
25 changed files with 1630 additions and 342 deletions
+7 -1
View File
@@ -10476,12 +10476,18 @@ void Bot::SpawnBotGroupByName(Client* c, std::string botgroup_name, uint32 leade
);
}
void Bot::SignalBot(int signal_id)
void Bot::Signal(int signal_id)
{
const auto export_string = fmt::format("{}", signal_id);
parse->EventBot(EVENT_SIGNAL, this, nullptr, export_string, 0);
}
void Bot::SendPayload(int payload_id, std::string payload_value)
{
const auto export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventBot(EVENT_PAYLOAD, this, nullptr, export_string, 0);
}
void Bot::OwnerMessage(std::string message)
{
if (!GetBotOwner() || !GetBotOwner()->IsClient()) {