Add client-based MoveZone methods.

This commit is contained in:
Alex
2020-06-27 20:56:02 -04:00
parent 2c7d227f4a
commit 9a2294774e
5 changed files with 195 additions and 0 deletions
+3
View File
@@ -91,6 +91,9 @@ public:
uint32 GetBindZoneID(int index);
void MovePC(int zone, float x, float y, float z, float heading);
void MovePCInstance(int zone, int instance, float x, float y, float z, float heading);
void MoveZone(const char *zone_short_name);
void MoveZoneGroup(const char *zone_short_name);
void MoveZoneRaid(const char *zone_short_name);
void ChangeLastName(const char *in);
int GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 race, uint32 class_, uint32 deity, uint32 faction, Lua_NPC npc);
void SetFactionLevel(uint32 char_id, uint32 npc_id, int char_class, int char_race, int char_deity);