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Added GetMeleeMitigation() to Perl and Lua for Mobs (Clients/NPCs).
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@@ -752,6 +752,7 @@ public:
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inline bool GetInvul(void) { return invulnerable; }
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inline void SetExtraHaste(int Haste) { ExtraHaste = Haste; }
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virtual int GetHaste();
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int32 GetMeleeMitigation();
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uint8 GetWeaponDamageBonus(const Item_Struct* weapon, bool offhand = false);
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uint16 GetDamageTable(SkillUseTypes skillinuse);
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