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[Quest API] Add GetConsiderColor() to Perl/Lua (#4253)
This commit is contained in:
+65
-65
@@ -2187,162 +2187,162 @@ uint32 Mob::GetLevelCon(uint8 mylevel, uint8 iOtherLevel) {
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int16 diff = iOtherLevel - mylevel;
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if (diff == 0)
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return CON_WHITE;
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return ConsiderColor::White;
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else if (diff >= 1 && diff <= 2)
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return CON_YELLOW;
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return ConsiderColor::Yellow;
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else if (diff >= 3)
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return CON_RED;
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return ConsiderColor::Red;
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if (mylevel <= 8)
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{
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if (diff <= -4)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 9)
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{
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if (diff <= -6)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -4)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 13)
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{
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if (diff <= -7)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -5)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 15)
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{
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if (diff <= -7)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -5)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 17)
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{
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if (diff <= -8)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -6)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 21)
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{
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if (diff <= -9)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -7)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 25)
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{
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if (diff <= -10)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -8)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 29)
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{
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if (diff <= -11)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -9)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 31)
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{
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if (diff <= -12)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -9)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 33)
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{
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if (diff <= -13)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -10)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 37)
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{
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if (diff <= -14)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -11)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 41)
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{
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if (diff <= -16)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -12)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 45)
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{
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if (diff <= -17)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -13)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 49)
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{
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if (diff <= -18)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -14)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 53)
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{
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if (diff <= -19)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -15)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else if (mylevel <= 55)
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{
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if (diff <= -20)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -15)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else
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{
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if (diff <= -21)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else if (diff <= -16)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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}
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else
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@@ -2352,42 +2352,42 @@ uint32 Mob::GetLevelCon(uint8 mylevel, uint8 iOtherLevel) {
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uint32 conGreenLvl = mylevel - (int32)((mylevel + 7) / 4);
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if (diff == 0)
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return CON_WHITE;
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return ConsiderColor::White;
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else if (diff >= 1 && diff <= 3)
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return CON_YELLOW;
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return ConsiderColor::Yellow;
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else if (diff >= 4)
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return CON_RED;
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return ConsiderColor::Red;
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if (mylevel <= 15)
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{
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if (diff <= -6)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else
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if (mylevel <= 20)
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{
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if (iOtherLevel <= conGrayLvl)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else
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if (iOtherLevel <= conGreenLvl)
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conlevel = CON_GREEN;
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conlevel = ConsiderColor::Green;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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else
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{
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if (iOtherLevel <= conGrayLvl)
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conlevel = CON_GRAY;
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conlevel = ConsiderColor::Gray;
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else
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if (iOtherLevel <= conGreenLvl)
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conlevel = CON_GREEN;
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conlevel = ConsiderColor::Green;
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else
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if (diff <= -6)
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conlevel = CON_LIGHTBLUE;
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conlevel = ConsiderColor::LightBlue;
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else
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conlevel = CON_BLUE;
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conlevel = ConsiderColor::DarkBlue;
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}
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}
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return conlevel;
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