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[Quest API] Add GetConsiderColor() to Perl/Lua (#4253)
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@@ -404,6 +404,9 @@ namespace EQ
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extern const std::map<uint32, std::string>& GetSpecialAbilityMap();
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std::string GetSpecialAbilityName(uint32 ability_id);
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extern const std::map<uint32, std::string>& GetConsiderColorMap();
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std::string GetConsiderColorName(uint32 consider_color);
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const int STANCE_TYPE_FIRST = stancePassive;
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const int STANCE_TYPE_LAST = stanceBurnAE;
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const int STANCE_TYPE_COUNT = stanceBurnAE;
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@@ -559,6 +562,17 @@ enum ConsiderLevel : uint8 {
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Scowls
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};
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namespace ConsiderColor {
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constexpr uint32 Green = 2;
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constexpr uint32 DarkBlue = 4;
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constexpr uint32 Gray = 6;
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constexpr uint32 White = 10;
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constexpr uint32 Red = 13;
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constexpr uint32 Yellow = 15;
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constexpr uint32 LightBlue = 18;
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constexpr uint32 WhiteTitanium = 20;
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};
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enum TargetDescriptionType : uint8 {
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LCSelf,
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UCSelf,
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