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Flip [skip ci]
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@ -1624,7 +1624,7 @@ void EntityList::QueueCloseClients(
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if ((!ignore_sender || client != sender) && (client != skipped_mob)) {
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if (DistanceSquared(client->GetPosition(), sender->GetPosition()) <= distance_squared) {
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if (DistanceSquared(client->GetPosition(), sender->GetPosition()) >= distance_squared) {
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continue;
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}
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