[Tradeskills] Check if combine would result in lore conflict (#2932)

* [Tradeskills] Check if Combine would result in Lore Conflict.

* formatting

* Add Saylinks to lore message output.

* Aknowledgement packets to prevent client issues.
This commit is contained in:
Aeadoin
2023-02-15 22:03:16 -05:00
committed by GitHub
parent 5ee2856133
commit 99e49cb2ec
2 changed files with 56 additions and 2 deletions
+3 -2
View File
@@ -383,8 +383,9 @@
#define FORAGE_MASTERY 6012 //Your forage mastery has enabled you to find something else!
#define GUILD_BANK_CANNOT_DEPOSIT 6097 // Cannot deposit this item. Containers must be empty, and only one of each LORE and no NO TRADE or TEMPORARY items may be deposited.
#define GUILD_BANK_FULL 6098 // There is no more room in the Guild Bank.
#define GUILD_BANK_TRANSFERRED 6100 // '%1' transferred to Guild Bank from Deposits.
#define GUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
#define GUILD_BANK_TRANSFERRED 6100 // '%1' transferred to Guild Bank from Deposits.
#define GUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
#define TRADESKILL_COMBINE_LORE 6199 // Combine would result in a LORE item (%1) you already possess.
#define TRANSFORM_FAILED 6326 //This mold cannot be applied to your %1.
#define TRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
#define DETRANSFORM_FAILED 6341 //%1 has no transformation that can be removed.