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[Commands] Add #clearxtargets Command (#3833)
# Perl - Add `$client->ClearXTargets()`. # Lua - Add `client:ClearXTargets()`. # Notes - Add `#clearxtargets` command for players. - Allows operators/players to clear their XTargets if something get stuck on it.
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@@ -11981,3 +11981,26 @@ std::string GetZoneModeString(ZoneMode mode)
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return "Unknown";
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}
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}
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void Client::ClearXTargets()
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{
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if (!XTargettingAvailable()) {
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return;
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}
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for (int i = 0; i < GetMaxXTargets(); ++i) {
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if (XTargets[i].ID) {
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Mob* m = entity_list.GetMob(XTargets[i].ID);
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if (m) {
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RemoveXTarget(m, false);
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}
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XTargets[i].ID = 0;
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XTargets[i].Name[0] = 0;
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XTargets[i].dirty = false;
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SendXTargetPacket(i, nullptr);
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}
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}
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}
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