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Replace GetPreSummonX(), GetPreSummonY(), GetPreSummonZ() with GetPreSummonLocation as xyz_location
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+1
-3
@@ -448,9 +448,7 @@ public:
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uint32 GetAA(uint32 aa_id);
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void ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon);
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bool GetHasBeenSummoned() { return _hasBeenSummoned; }
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float GetPreSummonX() { return m_PreSummonLocation.m_X; }
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float GetPreSummonY() { return m_PreSummonLocation.m_Y; }
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float GetPreSummonZ() { return m_PreSummonLocation.m_Z; }
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const xyz_location GetPreSummonLocation() const { return m_PreSummonLocation; }
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bool GetGroupMessagesOn() { return _groupMessagesOn; }
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bool GetInHealRotation() { return _isInHealRotation; }
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bool GetHealRotationActive() { return (GetInHealRotation() && _isHealRotationActive); }
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