[API] Add lock_status method to world API (#4028)

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Chris Miles 2024-01-28 20:18:32 -06:00 committed by GitHub
parent ff2e56abc7
commit 97c3205657
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@ -27,6 +27,7 @@
#include "../common/database_schema.h" #include "../common/database_schema.h"
#include "../common/zone_store.h" #include "../common/zone_store.h"
#include "worlddb.h" #include "worlddb.h"
#include "world_config.h"
extern ZSList zoneserver_list; extern ZSList zoneserver_list;
extern ClientList client_list; extern ClientList client_list;
@ -274,4 +275,7 @@ void EQEmuApiWorldDataService::get(Json::Value &r, const std::vector<std::string
if (m == "reload") { if (m == "reload") {
reload(r, args); reload(r, args);
} }
if (m == "lock_status") {
r["locked"] = WorldConfig::get()->Locked;
}
} }