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Adjust manifest [skip ci]
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@@ -96,6 +96,7 @@ class NPC : public Mob
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{
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public:
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static NPC* SpawnNPC(const char* spawncommand, const glm::vec4& position, Client* client = nullptr);
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static bool SpawnZoneController();
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static int8 GetAILevel(bool iForceReRead = false);
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NPC(const NPCType* data, Spawn2* respawn, const glm::vec4& position, int iflymode, bool IsCorpse = false);
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