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Propose change in location of Stun check as possible resolution to crash
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+5
-5
@@ -694,11 +694,6 @@ void NPC::RemoveCash() {
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bool NPC::Process()
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{
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if (IsStunned() && stunned_timer.Check()) {
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Mob::UnStun();
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this->spun_timer.Disable();
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}
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if (p_depop)
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{
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Mob* owner = entity_list.GetMob(this->ownerid);
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@@ -711,6 +706,11 @@ bool NPC::Process()
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}
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return false;
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}
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if (IsStunned() && stunned_timer.Check()) {
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Mob::UnStun();
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this->spun_timer.Disable();
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}
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SpellProcess();
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