Propose change in location of Stun check as possible resolution to crash

This commit is contained in:
Paul Coene
2020-04-06 08:23:57 -04:00
committed by GitHub
parent 6f846dc4ff
commit 973fd376e5
+5 -5
View File
@@ -694,11 +694,6 @@ void NPC::RemoveCash() {
bool NPC::Process()
{
if (IsStunned() && stunned_timer.Check()) {
Mob::UnStun();
this->spun_timer.Disable();
}
if (p_depop)
{
Mob* owner = entity_list.GetMob(this->ownerid);
@@ -711,6 +706,11 @@ bool NPC::Process()
}
return false;
}
if (IsStunned() && stunned_timer.Check()) {
Mob::UnStun();
this->spun_timer.Disable();
}
SpellProcess();