Added entity_list::IsMobSpawnedByNpcTypeID

Exported to both lua and perl
This commit is contained in:
Michael Cook (mackal)
2014-02-25 23:15:14 -05:00
parent 746569b471
commit 970b30b467
5 changed files with 52 additions and 0 deletions
+1
View File
@@ -51,6 +51,7 @@ public:
Lua_Mob GetMob(const char *name);
Lua_Mob GetMob(int id);
Lua_Mob GetMobByNpcTypeID(int npc_type);
bool IsMobSpawnedByNpcTypeID(int npc_type);
Lua_NPC GetNPCByID(int id);
Lua_NPC GetNPCByNPCTypeID(int npc_type);
Lua_Client GetClientByName(const char *name);