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Some minor cleanup. [skip ci]
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@@ -32,7 +32,7 @@ extern std::vector<RaceClassAllocation> character_create_allocations;
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extern std::vector<RaceClassCombos> character_create_race_class_combos;
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// solar: the current stuff is at the bottom of this function
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// the current stuff is at the bottom of this function
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void WorldDatabase::GetCharSelectInfo(uint32 account_id, CharacterSelect_Struct* cs, uint32 ClientVersion) {
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Inventory *inv;
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uint8 has_home = 0;
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