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https://github.com/EQEmu/Server.git
synced 2026-06-11 11:48:37 +00:00
Remove assignments in conditions
This commit is contained in:
+24
-11
@@ -283,10 +283,16 @@ Corpse::Corpse(Client* client, int32 in_rezexp) : Mob (
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allowed_looters[i] = 0;
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}
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Group* grp = nullptr;
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Raid* raid = nullptr;
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consent_group_id = (client->AutoConsentGroupEnabled() && (grp = client->GetGroup())) ? grp->GetID() : 0;
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consent_raid_id = (client->AutoConsentRaidEnabled() && (raid = client->GetRaid())) ? raid->GetID() : 0;
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if (client->AutoConsentGroupEnabled()) {
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Group* grp = client->GetGroup();
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consent_group_id = grp ? grp->GetID() : 0;
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}
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if (client->AutoConsentRaidEnabled()) {
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Raid* raid = client->GetRaid();
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consent_raid_id = raid ? raid->GetID() : 0;
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}
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consent_guild_id = client->AutoConsentGuildEnabled() ? client->GuildID() : 0;
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is_corpse_changed = true;
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@@ -1474,13 +1480,20 @@ bool Corpse::Summon(Client* client, bool spell, bool CheckDistance) {
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}
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}
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if (!consented) {
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Group* grp = nullptr;
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Raid* raid = nullptr;
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if ((consent_guild_id && consent_guild_id != GUILD_NONE && client->GuildID() == consent_guild_id) ||
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(consent_group_id && (grp = client->GetGroup()) && grp->GetID() == consent_group_id) ||
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(consent_raid_id && (raid = client->GetRaid()) && raid->GetID() == consent_raid_id))
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{
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if (!consented && consent_guild_id && consent_guild_id != GUILD_NONE) {
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if (client->GuildID() == consent_guild_id) {
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consented = true;
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}
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}
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if (!consented && consent_group_id) {
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Group* grp = client->GetGroup();
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if (grp && grp->GetID() == consent_group_id) {
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consented = true;
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}
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}
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if (!consented && consent_raid_id) {
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Raid* raid = client->GetRaid();
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if (raid && raid->GetID() == consent_raid_id) {
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consented = true;
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}
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}
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@@ -1467,8 +1467,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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}
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}
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if (found_corpse)
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{
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if (found_corpse) {
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// forward the grant/deny message for this zone to both owner and granted
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auto outapp = new ServerPacket(ServerOP_Consent_Response, sizeof(ServerOP_Consent_Struct));
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ServerOP_Consent_Struct* scs = (ServerOP_Consent_Struct*)outapp->pBuffer;
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@@ -1484,10 +1483,9 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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}
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case ServerOP_Consent_Response: {
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ServerOP_Consent_Struct* s = (ServerOP_Consent_Struct*)pack->pBuffer;
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if (s->consent_type == EQEmu::consent::Normal)
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{
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if (Client* client = entity_list.GetClientByName(s->grantname))
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{
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if (s->consent_type == EQEmu::consent::Normal) {
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Client* grant_client = entity_list.GetClientByName(s->grantname);
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if (grant_client) {
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// send the message to the client being granted or denied permission
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auto outapp = new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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ConsentResponse_Struct* crs = (ConsentResponse_Struct*)outapp->pBuffer;
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@@ -1495,12 +1493,12 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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strcpy(crs->ownername, s->ownername);
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crs->permission = s->permission;
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strn0cpy(crs->zonename, s->zonename, sizeof(crs->zonename));
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client->QueuePacket(outapp);
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grant_client->QueuePacket(outapp);
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safe_delete(outapp);
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}
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}
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if (Client* client = entity_list.GetClientByName(s->ownername))
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{
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Client* client = entity_list.GetClientByName(s->ownername);
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if (client) {
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// send owner consent/deny confirmation message
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client->MessageString(Chat::White, s->message_string_id, s->grantname, s->zonename);
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}
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