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Charmed pets should no longer be targettable with F8. Charmed pets no longer get a surname of Soandso's Pet.
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@ -3,6 +3,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 02/18/2013 ==
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Bad_Captain: Moved merc save to merc table, save merc buffs, added cure and rez spells to healer merc.
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JJ: Chat garbled for drunk characters.
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Derision: Charmed pets should no longer be targettable with F8. Charmed pets no longer get a surname of Soandso's Pet.
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REQUIRED SQL: 2013_02_18_Merc_Rules_and_Tables.sql
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OPTIONAL SQL: 2013_02_18_Merc_Spells.sql
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@ -145,6 +145,7 @@ enum {
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#define AT_GuildID 22
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#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
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#define AT_AFK 24 // 0 = normal, 1 = afk
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#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
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#define AT_Split 28 // 0 = normal, 1 = autosplit on
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#define AT_Size 29 // spawn's size
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#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name
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15
zone/npc.cpp
15
zone/npc.cpp
@ -1737,22 +1737,25 @@ void NPC::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
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if (RuleB(Pets, UnTargetableSwarmPet)) {
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if(GetOwnerID() || GetSwarmOwner()) {
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ns->spawn.is_pet = 1;
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if (GetOwnerID()) {
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if (!IsCharmed() && GetOwnerID()) {
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Client *c = entity_list.GetClientByID(GetOwnerID());
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if(c)
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sprintf(ns->spawn.lastName, "%s's Pet", c->GetName());
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}
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else if (GetSwarmOwner()) {
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ns->spawn.bodytype = 11;
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Client *c = entity_list.GetClientByID(GetSwarmOwner());
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if(c)
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sprintf(ns->spawn.lastName, "%s's Pet", c->GetName());
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if(!IsCharmed())
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{
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Client *c = entity_list.GetClientByID(GetSwarmOwner());
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if(c)
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sprintf(ns->spawn.lastName, "%s's Pet", c->GetName());
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}
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}
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}
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} else {
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if(GetOwnerID()) {
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ns->spawn.is_pet = 1;
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if (GetOwnerID()) {
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if (!IsCharmed() && GetOwnerID()) {
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Client *c = entity_list.GetClientByID(GetOwnerID());
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if(c)
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sprintf(ns->spawn.lastName, "%s's Pet", c->GetName());
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@ -2347,4 +2350,4 @@ void NPC::PrintOutQuestItems(Client* c){
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}
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c->Message(4,"End of quest items list.");
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}
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}
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@ -732,6 +732,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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entity_list.QueueClients(this, app);
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safe_delete(app);
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SendPetBuffsToClient();
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SendAppearancePacket(AT_Pet, caster->GetID(), true, true);
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}
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if (IsClient())
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@ -3499,6 +3500,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
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if(IsNPC())
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{
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CastToNPC()->RestoreGuardSpotCharm();
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SendAppearancePacket(AT_Pet, 0, true, true);
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}
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Mob* tempmob = GetOwner();
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