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Identify Stackable and Lore in OP_AdventureMerchantResponse
Thanks eqmule!
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@ -2139,8 +2139,8 @@ void Client::Handle_OP_AdventureMerchantRequest(const EQApplicationPacket *app)
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ss << item->ID << "|";
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ss << item->LDoNPrice << "|";
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ss << theme << "|";
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ss << "0|";
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ss << "1|";
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ss << (item->Stackable ? 1 : 0) << "|";
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ss << (item->LoreFlag ? 1 : 0) << "|";
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ss << item->Races << "|";
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ss << item->Classes;
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count++;
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