[Quest API] Add GetDeityName() to Perl/Lua (#4180)

# Perl
- Add `$mob->GetDeityName()`.

# Lua
- Add `mob:GetDeityName()`.

# Notes
- Allows operators to get a mob's deity name.
This commit is contained in:
Alex King
2024-03-13 20:27:31 -04:00
committed by GitHub
parent 6ca11256c6
commit 95cc22ffbb
3 changed files with 14 additions and 0 deletions
+7
View File
@@ -3297,6 +3297,12 @@ bool Lua_Mob::IsAlwaysAggro()
return self->AlwaysAggro();
}
std::string Lua_Mob::GetDeityName()
{
Lua_Safe_Call_String();
return EQ::deity::GetDeityName(static_cast<EQ::deity::DeityType>(self->GetDeity()));
}
luabind::scope lua_register_mob() {
return luabind::class_<Lua_Mob, Lua_Entity>("Mob")
.def(luabind::constructor<>())
@@ -3522,6 +3528,7 @@ luabind::scope lua_register_mob() {
.def("GetDefaultRaceSize", (float(Lua_Mob::*)(int))&Lua_Mob::GetDefaultRaceSize)
.def("GetDefaultRaceSize", (float(Lua_Mob::*)(int,int))&Lua_Mob::GetDefaultRaceSize)
.def("GetDeity", &Lua_Mob::GetDeity)
.def("GetDeityName", &Lua_Mob::GetDeityName)
.def("GetDisplayAC", &Lua_Mob::GetDisplayAC)
.def("GetDrakkinDetails", &Lua_Mob::GetDrakkinDetails)
.def("GetDrakkinHeritage", &Lua_Mob::GetDrakkinHeritage)