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Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
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@ -994,7 +994,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
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CheckEmoteHail(GetTarget(), message);
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CheckEmoteHail(GetTarget(), message);
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if(DistNoRootNoZ(*GetTarget()) <= 200) {
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if(ComparativeDistanceNoZ(m_Position, GetTarget()->GetPosition()) <= 200) {
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NPC *tar = GetTarget()->CastToNPC();
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NPC *tar = GetTarget()->CastToNPC();
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parse->EventNPC(EVENT_SAY, tar->CastToNPC(), this, message, language);
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parse->EventNPC(EVENT_SAY, tar->CastToNPC(), this, message, language);
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