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Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm.
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@@ -103,7 +103,7 @@ bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
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worldserver.SetZone(0);
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return false;
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}
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zone->zonemap = Map::LoadMapfile(zone->map_name);
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zone->zonemap = Map::LoadMapFile(zone->map_name);
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zone->watermap = WaterMap::LoadWaterMapfile(zone->map_name);
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zone->pathing = PathManager::LoadPathFile(zone->map_name);
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