Migrate NPC spells, emotes, merchantlist [skip ci]

This commit is contained in:
Akkadius
2020-03-12 02:34:02 -05:00
parent ca49f3902f
commit 951a77716c
3 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -468,7 +468,7 @@ void Zone::LoadNewMerchantData(uint32 merchantid) {
std::list<MerchantList> merlist;
std::string query = StringFormat("SELECT item, slot, faction_required, level_required, alt_currency_cost, "
"classes_required, probability FROM merchantlist WHERE merchantid=%d ORDER BY slot", merchantid);
auto results = database.QueryDatabase(query);
auto results = content_db.QueryDatabase(query);
if (!results.Success()) {
return;
}
@@ -2311,7 +2311,7 @@ void Zone::LoadNPCEmotes(LinkedList<NPC_Emote_Struct*>* NPCEmoteList)
NPCEmoteList->Clear();
const std::string query = "SELECT emoteid, event_, type, text FROM npc_emotes";
auto results = database.QueryDatabase(query);
auto results = content_db.QueryDatabase(query);
if (!results.Success()) {
return;
}