Implement NPC's opening doors and clean up door code a bit

This commit is contained in:
Akkadius
2018-05-10 03:54:49 -05:00
parent 51a006654a
commit 95043d637c
7 changed files with 543 additions and 444 deletions
+1 -1
View File
@@ -469,7 +469,7 @@ public:
/* Doors */
bool DoorIsOpen(uint8 door_id,const char* zone_name);
void SetDoorPlace(uint8 value,uint8 door_id,const char* zone_name);
bool LoadDoors(int32 iDoorCount, Door *into, const char *zone_name, int16 version);
bool LoadDoors(int32 door_count, Door *into, const char *zone_name, int16 version);
bool CheckGuildDoor(uint8 doorid,uint16 guild_id, const char* zone);
bool SetGuildDoor(uint8 doorid,uint16 guild_id, const char* zone);
uint32 GetGuildEQID(uint32 guilddbid);