Lootdrop level filtering adjustments

This commit is contained in:
Akkadius
2020-08-15 16:37:38 -05:00
parent bda13383ef
commit 94d87584aa
16 changed files with 300 additions and 172 deletions
+1 -1
View File
@@ -453,7 +453,7 @@ public:
bool GetPoweredPetEntry(const char *pet_type, int16 petpower, PetRecord *into);
bool GetBasePetItems(int32 equipmentset, uint32 *items);
void AddLootTableToNPC(NPC* npc, uint32 loottable_id, ItemList* itemlist, uint32* copper, uint32* silver, uint32* gold, uint32* plat);
void AddLootDropToNPC(NPC* npc, uint32 lootdrop_id, ItemList* itemlist, uint8 droplimit, uint8 mindrop);
void AddLootDropToNPC(NPC* npc, uint32 lootdrop_id, ItemList* item_list, uint8 droplimit, uint8 mindrop);
uint32 GetMaxNPCSpellsID();
uint32 GetMaxNPCSpellsEffectsID();
bool GetAuraEntry(uint16 spell_id, AuraRecord &record);