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Lootdrop level filtering adjustments
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@@ -591,6 +591,16 @@
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OutF(LogSys, Logs::Detail, Logs::ZonePoints, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogLoot(message, ...) do {\
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if (LogSys.log_settings[Logs::Loot].is_category_enabled == 1)\
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OutF(LogSys, Logs::General, Logs::Loot, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogLootDetail(message, ...) do {\
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if (LogSys.log_settings[Logs::Loot].is_category_enabled == 1)\
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OutF(LogSys, Logs::Detail, Logs::Loot, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.log_settings[log_category].is_category_enabled == 1)\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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