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[GM Command] Door Manipulation Command Port (#1524)
* Initial commit * Push latest * Update door_manipulation.cpp * More door work * More doors work * Upload notes * Finalize changes * Remove comment * Add missing chat line * Swapped URI parser with something not using deprecated C++ functions
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@@ -115,7 +115,7 @@ public:
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static NPC *SpawnNodeNPC(std::string name, std::string last_name, const glm::vec4 &position);
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static void SpawnGridNodeNPC(const glm::vec4 &position, int32 grid_id, int32 grid_number, int32 zoffset);
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static void SpawnZonePointNodeNPC(std::string name, const glm::vec4 &position);
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static NPC * SpawnZonePointNodeNPC(std::string name, const glm::vec4 &position);
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//abstract virtual function implementations requird by base abstract class
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virtual bool Death(Mob* killerMob, int32 damage, uint16 spell_id, EQ::skills::SkillType attack_skill);
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