[Code] EQEmuLogSys Global to Singleton Cleanup (#4925)

* [Code] EQEmuLogSys Global to Singleton Cleanup

* Post merge fix
This commit is contained in:
Chris Miles
2025-06-25 14:05:49 -05:00
committed by GitHub
parent 1153c9ab96
commit 947795f1d1
47 changed files with 507 additions and 508 deletions
+5 -5
View File
@@ -41,11 +41,11 @@ inline void RunTest(const std::string &test_name, int expected, int actual)
extern Zone *zone;
inline void SetupZone(std::string zone_short_name, uint32 instance_id = 0) {
LogSys.SilenceConsoleLogging();
EQEmuLogSys::Instance()->SilenceConsoleLogging();
LogSys.log_settings[Logs::ZoneState].log_to_console = std::getenv("DEBUG") ? 3 : 0;
LogSys.log_settings[Logs::Info].log_to_console = std::getenv("DEBUG") ? 3 : 0;
LogSys.log_settings[Logs::Spawns].log_to_console = std::getenv("DEBUG") ? 3 : 0;
EQEmuLogSys::Instance()->log_settings[Logs::ZoneState].log_to_console = std::getenv("DEBUG") ? 3 : 0;
EQEmuLogSys::Instance()->log_settings[Logs::Info].log_to_console = std::getenv("DEBUG") ? 3 : 0;
EQEmuLogSys::Instance()->log_settings[Logs::Spawns].log_to_console = std::getenv("DEBUG") ? 3 : 0;
// boot shell zone for testing
Zone::Bootup(ZoneID(zone_short_name), 0, false);
@@ -53,5 +53,5 @@ inline void SetupZone(std::string zone_short_name, uint32 instance_id = 0) {
entity_list.Process();
entity_list.MobProcess();
LogSys.EnableConsoleLogging();
EQEmuLogSys::Instance()->EnableConsoleLogging();
}