[Code] EQEmuLogSys Global to Singleton Cleanup (#4925)

* [Code] EQEmuLogSys Global to Singleton Cleanup

* Post merge fix
This commit is contained in:
Chris Miles
2025-06-25 14:05:49 -05:00
committed by GitHub
parent 1153c9ab96
commit 947795f1d1
47 changed files with 507 additions and 508 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
case ServerOP_ServerReloadRequest: {
auto o = (ServerReload::Request*) pack->pBuffer;
if (o->type == ServerReload::Type::Logs) {
LogSys.LoadLogDatabaseSettings();
EQEmuLogSys::Instance()->LoadLogDatabaseSettings();
player_event_logs.ReloadSettings();
}