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[Code] EQEmuLogSys Global to Singleton Cleanup (#4925)
* [Code] EQEmuLogSys Global to Singleton Cleanup * Post merge fix
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@@ -38,7 +38,6 @@
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#include "../../common/skill_caps.h"
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#include "../../common/evolving_items.h"
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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PlayerEventLogs player_event_logs;
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EvolvingItemsManager evolving_items_manager;
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@@ -51,7 +50,7 @@ void ExportDBStrings(SharedDatabase *db);
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int main(int argc, char **argv)
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{
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RegisterExecutablePlatform(ExePlatformClientExport);
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LogSys.LoadLogSettingsDefaults();
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EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
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set_exception_handler();
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PathManager::Instance()->Init();
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@@ -97,7 +96,7 @@ int main(int argc, char **argv)
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content_db.SetMySQL(database);
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}
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LogSys.SetDatabase(&database)
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EQEmuLogSys::Instance()->SetDatabase(&database)
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->SetLogPath(PathManager::Instance()->GetLogPath())
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->LoadLogDatabaseSettings()
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->StartFileLogs();
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@@ -127,7 +126,7 @@ int main(int argc, char **argv)
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ExportBaseData(&content_db);
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ExportDBStrings(&database);
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LogSys.CloseFileLogs();
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EQEmuLogSys::Instance()->CloseFileLogs();
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return 0;
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}
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