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WIP on auras
Lots to do still Normal buffing auras currently work for the most part
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@@ -142,6 +142,7 @@ public:
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//keeps me from having to keep iterating through the list
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//when I want lots of data from the same entry
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uint32 GetPlayerIndex(const char *name);
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uint32 GetPlayerIndex(Client *c);
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//for perl interface
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Client *GetClientByIndex(uint16 index);
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const char *GetClientNameByIndex(uint8 index);
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