WIP on auras

Lots to do still

Normal buffing auras currently work for the most part
This commit is contained in:
Michael Cook (mackal)
2017-07-14 02:05:35 -04:00
parent be0374d197
commit 94038ebb75
22 changed files with 692 additions and 4 deletions
+1
View File
@@ -1674,6 +1674,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
for (y = 0; y < 16; y++)
sp[tempid].deities[y]=atoi(row[126+y]);
sp[tempid].new_icon=atoi(row[144]);
sp[tempid].uninterruptable=atoi(row[146]) != 0;
sp[tempid].ResistDiff=atoi(row[147]);
sp[tempid].dot_stacking_exempt = atoi(row[148]) != 0;