WIP on auras

Lots to do still

Normal buffing auras currently work for the most part
This commit is contained in:
Michael Cook (mackal)
2017-07-14 02:05:35 -04:00
parent be0374d197
commit 94038ebb75
22 changed files with 692 additions and 4 deletions
+18
View File
@@ -5332,6 +5332,24 @@ struct fling_struct {
/* 28 */
};
// used when action == 0
struct AuraCreate_Struct {
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
/* 04 */ uint32 type; // unsure -- normal auras show 1 clicky (ex. Circle of Power) show 0
/* 08 */ char aura_name[64];
/* 72 */ uint32 entity_id;
/* 76 */ uint32 icon;
/* 80 */
};
// used when action == 1
struct AuraDestory_Struct {
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
/* 04 */ uint32 entity_id;
/* 08 */
};
// I think we can assume it's just action for 2, client doesn't seem to do anything with the rest of the data in that case
// Restore structure packing to default
#pragma pack()