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[Quest API] Add client->ReadBookByName(book_name, book_type) to Perl/Lua.
- Add $client->ReadBookByName(booK_name, book_type) to Perl. - Add client:ReadBookByName(booK_name, book_type) to Lua. - Allows server operators to put books in to their database and read from their database instead of storing the values in a script, also allows them to read pre-existing books using a script.
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@@ -273,6 +273,7 @@ public:
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uint32 GetRadiantCrystals();
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uint32 GetEbonCrystals();
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void QuestReadBook(const char *text, int type);
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void ReadBookByName(std::string book_name, uint8 book_type);
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void UpdateGroupAAs(int points, uint32 type);
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uint32 GetGroupPoints();
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uint32 GetRaidPoints();
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