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Implement not_extendable spell field
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+3
-1
@@ -710,7 +710,9 @@ struct SPDat_Spell_Struct
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/* 193 */ int NimbusEffect;
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/* 194 */ float directional_start;
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/* 195 */ float directional_end;
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/* 196 - 199 */
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/* 196 */
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/* 197 */ bool not_extendable;
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/* 198- 199 */
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/* 200 */ bool suspendable; // buff is suspended in suspended buff zones
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/* 201 - 202 */
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/* 203 */ //int songcap; // individual song cap (how live currently does it, not implemented)
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