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Merge pull request #1023 from KinglyKrab/getcurrencyitemid
Add getcurrencyitemid(currency_id) to Perl/Lua.
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commit
928070e994
@ -3313,6 +3313,23 @@ XS(XS__getcharidbyname) {
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XSRETURN(1);
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XSRETURN(1);
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}
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}
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XS(XS__getcurrencyitemid);
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XS(XS__getcurrencyitemid) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: quest::getcurrencyitemid(int currency_id)");
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dXSTARG;
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int RETVAL;
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int currency_id = (int) SvUV(ST(0));
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RETVAL = quest_manager.getcurrencyitemid(currency_id);
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XSprePUSH;
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PUSHi((IV)RETVAL);
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XSRETURN(1);
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}
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XS(XS__getcurrencyid);
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XS(XS__getcurrencyid);
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XS(XS__getcurrencyid) {
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XS(XS__getcurrencyid) {
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dXSARGS;
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dXSARGS;
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@ -3326,7 +3343,6 @@ XS(XS__getcurrencyid) {
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RETVAL = quest_manager.getcurrencyid(item_id);
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RETVAL = quest_manager.getcurrencyid(item_id);
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XSprePUSH;
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XSprePUSH;
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PUSHi((IV)RETVAL);
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PUSHi((IV)RETVAL);
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XSRETURN(1);
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XSRETURN(1);
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}
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}
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@ -4179,6 +4195,7 @@ EXTERN_C XS(boot_quest) {
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newXS(strcpy(buf, "getnpcnamebyid"), XS__getnpcnamebyid, file);
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newXS(strcpy(buf, "getnpcnamebyid"), XS__getnpcnamebyid, file);
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newXS(strcpy(buf, "get_spawn_condition"), XS__get_spawn_condition, file);
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newXS(strcpy(buf, "get_spawn_condition"), XS__get_spawn_condition, file);
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newXS(strcpy(buf, "getcharnamebyid"), XS__getcharnamebyid, file);
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newXS(strcpy(buf, "getcharnamebyid"), XS__getcharnamebyid, file);
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newXS(strcpy(buf, "getcurrencyitemid"), XS__getcurrencyitemid, file);
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newXS(strcpy(buf, "getguildnamebyid"), XS__getguildnamebyid, file);
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newXS(strcpy(buf, "getguildnamebyid"), XS__getguildnamebyid, file);
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newXS(strcpy(buf, "getguildidbycharid"), XS__getguildidbycharid, file);
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newXS(strcpy(buf, "getguildidbycharid"), XS__getguildidbycharid, file);
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newXS(strcpy(buf, "getgroupidbycharid"), XS__getgroupidbycharid, file);
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newXS(strcpy(buf, "getgroupidbycharid"), XS__getgroupidbycharid, file);
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@ -887,7 +887,11 @@ uint32 lua_get_char_id_by_name(const char* name) {
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}
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}
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int lua_get_currency_id(uint32 item_id) {
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int lua_get_currency_id(uint32 item_id) {
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return quest_manager.getcurrencyid(item_id);
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return quest_manager.getcurrencyid(item_id)
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}
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int lua_get_currency_item_id(int currency_id) {
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return quest_manager.getcurrencyitemid(currency_id);
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}
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}
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const char *lua_get_guild_name_by_id(uint32 guild_id) {
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const char *lua_get_guild_name_by_id(uint32 guild_id) {
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@ -1792,6 +1796,7 @@ luabind::scope lua_register_general() {
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luabind::def("get_char_name_by_id", &lua_get_char_name_by_id),
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luabind::def("get_char_name_by_id", &lua_get_char_name_by_id),
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luabind::def("get_char_id_by_name", (uint32(*)(const char*))&lua_get_char_id_by_name),
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luabind::def("get_char_id_by_name", (uint32(*)(const char*))&lua_get_char_id_by_name),
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luabind::def("get_currency_id", &lua_get_currency_id),
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luabind::def("get_currency_id", &lua_get_currency_id),
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luabind::def("get_currency_item_id", &lua_get_currency_item_id),
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luabind::def("get_guild_name_by_id", &lua_get_guild_name_by_id),
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luabind::def("get_guild_name_by_id", &lua_get_guild_name_by_id),
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luabind::def("get_guild_id_by_char_id", &lua_get_guild_id_by_char_id),
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luabind::def("get_guild_id_by_char_id", &lua_get_guild_id_by_char_id),
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luabind::def("get_group_id_by_char_id", &lua_get_group_id_by_char_id),
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luabind::def("get_group_id_by_char_id", &lua_get_group_id_by_char_id),
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@ -2973,6 +2973,18 @@ int QuestManager::getcurrencyid(uint32 item_id) {
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return 0;
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return 0;
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}
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}
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int QuestManager::getcurrencyitemid(int currency_id) {
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if (currency_id > 0) {
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auto iter = zone->AlternateCurrencies.begin();
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while (iter != zone->AlternateCurrencies.end()) {
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if (currency_id == (*iter).id) {
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return (*iter).item_id;
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}
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++iter;
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}
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return 0;
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}
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const char* QuestManager::getguildnamebyid(int guild_id) {
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const char* QuestManager::getguildnamebyid(int guild_id) {
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if (guild_id > 0)
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if (guild_id > 0)
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return guild_mgr.GetGuildName(guild_id);
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return guild_mgr.GetGuildName(guild_id);
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@ -260,6 +260,7 @@ public:
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const char* getcharnamebyid(uint32 char_id);
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const char* getcharnamebyid(uint32 char_id);
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uint32 getcharidbyname(const char* name);
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uint32 getcharidbyname(const char* name);
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int getcurrencyid(uint32 item_id);
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int getcurrencyid(uint32 item_id);
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int getcurrencyitemid(int currency_id);
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const char* getguildnamebyid(int guild_id);
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const char* getguildnamebyid(int guild_id);
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int getguildidbycharid(uint32 char_id);
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int getguildidbycharid(uint32 char_id);
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int getgroupidbycharid(uint32 char_id);
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int getgroupidbycharid(uint32 char_id);
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