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[Rules] Add rules for cross-zone/world-wide casts to affect Bots/Mercenaries/Pets (#4002)
* [Rules] Add rules for cross-zone/world-wide casts to affect bots/mercenaries/pets # Notes - These rules allow operators to have cross-zone/world-wide casts/removals of spells affect bots, mercenaries, and/or pets. - Adds `World:AllowWorldWideSpellsOnBots`. - Adds `World:AllowWorldWideSpellsOnMercs`. - Adds `World:AllowWorldWideSpellsOnPets`. - Adds `Zone:AllowCrossZoneSpellsOnBots`. - Adds `Zone:AllowCrossZoneSpellsOnMercs`. - Adds `Zone:AllowCrossZoneSpellsOnPets`. * Consolidate to 3 rules
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@@ -342,6 +342,9 @@ RULE_INT(Zone, GlobalLootMultiplier, 1, "Sets Global Loot drop multiplier for da
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RULE_BOOL(Zone, KillProcessOnDynamicShutdown, true, "When process has booted a zone and has hit its zone shut down timer, it will hard kill the process to free memory back to the OS")
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RULE_INT(Zone, SpawnEventMin, 3, "When strict is set in spawn_events, specifies the max EQ minutes into the trigger hour a spawn_event will fire. Going below 3 may cause the spawn_event to not fire.")
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RULE_INT(Zone, ForageChance, 25, "Chance of foraging from zone table vs global table")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnBots, false, "Set to true to allow cross zone spells (cast/remove) to affect bots")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnMercs, false, "Set to true to allow cross zone spells (cast/remove) to affect mercenaries")
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RULE_BOOL(Zone, AllowCrossZoneSpellsOnPets, false, "Set to true to allow cross zone spells (cast/remove) to affect pets")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Map)
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