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[Crash] Fix Bot Crash in Bot::Bot Constructor. (#2868)
* [Crash] Fix Bot Crash in Bot::Bot Constructor. * fix another potential crash in bot contructor.
This commit is contained in:
+17
-22
@@ -86,8 +86,6 @@ Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm
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m_alt_combat_hate_timer.Start(250);
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m_auto_defend_timer.Disable();
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//m_combat_jitter_timer.Disable();
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//SetCombatJitterFlag(false);
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SetGuardFlag(false);
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SetHoldFlag(false);
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SetAttackFlag(false);
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@@ -198,8 +196,6 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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m_alt_combat_hate_timer.Start(250);
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m_auto_defend_timer.Disable();
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//m_combat_jitter_timer.Disable();
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//SetCombatJitterFlag(false);
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SetGuardFlag(false);
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SetHoldFlag(false);
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SetAttackFlag(false);
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@@ -251,12 +247,13 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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LoadAAs();
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// copied from client CompleteConnect() handler - watch for problems
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// (may have to move to post-spawn location if certain buffs still don't process correctly)
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if (database.botdb.LoadBuffs(this) && bot_owner) {
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if (!database.botdb.LoadBuffs(this)) {
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if (bot_owner) {
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bot_owner->Message(Chat::White, "&s for '%s'", BotDatabase::fail::LoadBuffs(), GetCleanName());
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}
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} else {
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//reapply some buffs
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uint32 buff_count = GetMaxTotalSlots();
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uint32 buff_count = GetMaxBuffSlots();
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for (uint32 j1 = 0; j1 < buff_count; j1++) {
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if (!IsValidSpell(buffs[j1].spellid)) {
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continue;
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@@ -326,11 +323,6 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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}
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break;
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}
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//case SE_SummonHorse: {
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// SummonHorse(buffs[j1].spellid);
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// //hasmount = true; //this was false, is that the correct thing?
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// break;
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//}
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case SE_Silence:
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{
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Silence(true);
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@@ -357,12 +349,8 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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{
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if (!zone->CanLevitate())
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{
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//if (!GetGM())
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//{
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SendAppearancePacket(AT_Levitate, 0);
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BuffFadeByEffect(SE_Levitate);
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//Message(Chat::White, "You can't levitate in this zone.");
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//}
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}
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else {
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SendAppearancePacket(AT_Levitate, 2);
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@@ -400,9 +388,6 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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}
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}
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}
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else {
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bot_owner->Message(Chat::White, "&s for '%s'", BotDatabase::fail::LoadBuffs(), GetCleanName());
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}
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CalcBotStats(false);
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hp_regen = CalcHPRegen();
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@@ -6355,7 +6340,17 @@ bool Bot::CastSpell(
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return Result;
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}
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bool Bot::SpellOnTarget(uint16 spell_id, Mob* spelltar) {
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bool Bot::SpellOnTarget(
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uint16 spell_id,
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Mob *spelltar,
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int reflect_effectiveness,
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bool use_resist_adjust,
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int16 resist_adjust,
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bool isproc,
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int level_override,
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int duration_override,
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bool disable_buff_overwrite
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) {
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if (!IsValidSpell(spell_id)) {
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return false;
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}
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