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[Instances] Add expire_at Column (#4820)
* [Instances] Add `expire_at` Column * expire_at update * Update servertalk.h * Add rule Instances:ExpireOffsetTimeSeconds
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@@ -128,6 +128,7 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
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e.version = version;
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e.start_time = std::time(nullptr);
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e.duration = duration;
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e.expire_at = e.start_time + duration;
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RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
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InstanceListRepository::ReplaceOne(*this, e);
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@@ -560,14 +561,12 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
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void Database::PurgeExpiredInstances()
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{
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/**
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* Delay purging by a day so that we can continue using adjacent free instance id's
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* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
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* has not been fully de-allocated
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*/
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auto l = InstanceListRepository::GetWhere(
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*this,
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"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
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fmt::format(
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"expire_at <= (UNIX_TIMESTAMP() - {}) AND never_expires = 0",
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RuleI(Instances, ExpireOffsetTimeSeconds)
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)
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);
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if (l.empty()) {
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return;
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@@ -578,19 +577,19 @@ void Database::PurgeExpiredInstances()
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instance_ids.emplace_back(std::to_string(e.id));
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}
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const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
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const auto ids = Strings::Implode(",", instance_ids);
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InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
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InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
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RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
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SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
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CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
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DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
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DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
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Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
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DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", imploded_instance_ids));
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InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
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InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
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RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
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SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
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CharacterCorpsesRepository::BuryInstances(*this, ids);
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DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
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DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
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Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
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DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
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if (RuleB(Zone, StateSavingOnShutdown)) {
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ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", imploded_instance_ids));
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ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
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}
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}
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@@ -603,6 +602,7 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
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i.start_time = std::time(nullptr);
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i.duration = new_duration;
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i.expire_at = i.start_time + i.duration;
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InstanceListRepository::UpdateOne(*this, i);
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}
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