[Instances] Add expire_at Column (#4820)

* [Instances] Add `expire_at` Column

* expire_at update

* Update servertalk.h

* Add rule Instances:ExpireOffsetTimeSeconds
This commit is contained in:
Chris Miles
2025-03-30 14:46:02 -05:00
committed by GitHub
parent b9cfdea76c
commit 92128b98fd
9 changed files with 62 additions and 68 deletions
+17 -17
View File
@@ -128,6 +128,7 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
e.version = version;
e.start_time = std::time(nullptr);
e.duration = duration;
e.expire_at = e.start_time + duration;
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
InstanceListRepository::ReplaceOne(*this, e);
@@ -560,14 +561,12 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
void Database::PurgeExpiredInstances()
{
/**
* Delay purging by a day so that we can continue using adjacent free instance id's
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
* has not been fully de-allocated
*/
auto l = InstanceListRepository::GetWhere(
*this,
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
fmt::format(
"expire_at <= (UNIX_TIMESTAMP() - {}) AND never_expires = 0",
RuleI(Instances, ExpireOffsetTimeSeconds)
)
);
if (l.empty()) {
return;
@@ -578,19 +577,19 @@ void Database::PurgeExpiredInstances()
instance_ids.emplace_back(std::to_string(e.id));
}
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
const auto ids = Strings::Implode(",", instance_ids);
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", imploded_instance_ids));
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
CharacterCorpsesRepository::BuryInstances(*this, ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", imploded_instance_ids));
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
}
}
@@ -603,6 +602,7 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
i.start_time = std::time(nullptr);
i.duration = new_duration;
i.expire_at = i.start_time + i.duration;
InstanceListRepository::UpdateOne(*this, i);
}