mirror of
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[Feature] Add RoF2 Guild features (#3699)
* [Feature] Add additional Guild Features This adds the following guild features and design pattern - the existing guild system was used - guild features are based on RoF2 within source with translaters used to converted between client differences - backward compatible with Ti and UF, and allows for mixed client servers - Guild Back for Ti and UF is based on RoF2 Permissions for banking if Guild Leader does not use Ti/UF - Guild Ranks and Permissions are enabled. - Guild Tributes are enabled. - Event logging via rules for donating tribute items and plat - Rules to limit Guild Tributes based on max level of server - Rewrote guild communications to client using specific opcodes -- Server no longer sends a guild member list on each zone -- Guild window is updated when a member levels, rank changes, zone changes, banker/alt status using individual opcodes -- When a member is removed or added to a guild, a single opcode is sent to each guild member -- This reduces network traffic considerably Known issues: - Visual bug only. Guild Tributes window will display a 0 for level if tribute is above max level rule setting. - Visual bug only. Guild Mgmt Window will not display an online member if the player has 'show offline' unchecked and a guild member zones within the Notes/Tribute tab. This is resolved by selecting and de-selecting the 'Show Offline' checkbox. * Updated RoF2 Guild Comms Updated RoF2 Guild Comms Update RoF2 Opcodes Rewrote RoF2 Guild Communications using specific opcodes. Added database changes - they are irreversible * Formatting * Update base_guild_members_repository.h * Format GuildInfo * Format GuildAction enum * Formatting in clientlist * quantity vs quantity * desc vs description * Format structs * Inline struct values * Formatting * Formatting * Formatting fixes * Formatting items * Formatting * Formatting * struct formatting updates * Updated formatting * Updated - std:string items - naming conventions - magic numbers * Repo refactors Other formatting updates * Remove test guild commands * Updated #guild info command * Add new repo methods for Neckolla ReplaceOne and ReplaceMany * Fix guild_tributes repo * Update database_update_manifest.cpp * Phase 1 of final testing with RoF2 -> RoF2. Next phase will be inter compatibility review * Remove #guild testing commands * Fix uf translator error Rewrite LoadGuilds * Use extended repository * FIx guild window on member add * LoadGuild Changes * Update guild_base.cpp * Few small fixes for display issue with UF * Update guild_base.cpp * Update guild_members_repository.h * Update zoneserver.cpp * Update guild.cpp * Update entity.h * Switch formatting * Formatting * Update worldserver.cpp * Switch formatting * Formatting switch statement * Update guild.cpp * Formatting in guild_base * We don't need to validate m_db everywhere * More formatting / spacing issues * Switch format * Update guild_base.cpp * Fix an UF issue displaying incorrect guildtag as <> * Updated several constants, fixed a few issues with Ti/UF and guild tributes not being removed or sent when a member is removed/disbands from a guild. * Formatting and logging updates * Fix for Loadguilds and permissions after repo updates. * Cleanup unnecessary m_db checks * Updated logging to use player_event_logs * Updated to use the single opcodes for guild traffic for Ti/UF/RoF2. Several enhancements for guild functionality for more reusable code and readability. * Update to fix Demote Self and guild invites declining when option set to not accept guild invites * Potential fix for guild notes/tribute display issues when client has 'Show Offline' unchecked. * Updates to fox recent master changes Updates to fix recent master changes * Updates in response to comments * Further Updates in response to comments * Comment updates and refactor for SendAppearance functions * Comment updates * Update client spawn process for show guild name Add show guild tag to default spawn process * Update to use zone spawn packets for RoF2 Removed several unused functions as a result Updated MemberRankUpdate to properly update guild_show on rank change. Updated OP_GuildURLAndChannel opcode for UF/RoF2 * Cleanup of world changes Created function for repetitive zonelist sendpackets to only booted zones Re-Inserted accidental delete of scanclosemobs * Fixes * Further world cleanup * Fix a few test guild bank cases for backward compat Removed a duplicate db call Fixed a fallthrough issue * Update guild_mgr.cpp * Cleanup --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+28
-23
@@ -1308,13 +1308,13 @@ namespace RoF
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PutFieldN(class_);
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/* Translate older ranks to new values */
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switch (emu_e->rank) {
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case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
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case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
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case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
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default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
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}
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//switch (emu_e->rank) {
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//case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
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//case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
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//case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
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//default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
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//}
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PutFieldN(rank);
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PutFieldN(time_last_on);
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PutFieldN(tribute_enable);
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e->unknown01 = 0;
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@@ -3051,19 +3051,12 @@ namespace RoF
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ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
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SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
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eq->GuildID = emu->Unknown00;
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eq->guild_id = emu->Unknown00;
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eq->rank = emu->rank;
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/* Translate older ranks to new values */
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switch (emu->Rank) {
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case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
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case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
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case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
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default: { eq->Rank = emu->Rank; break; }
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}
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memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
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OUT(Banker);
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eq->Unknown76 = 1;
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memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
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OUT(banker);
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eq->unknown76 = 1;
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FINISH_ENCODE();
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}
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@@ -3973,10 +3966,22 @@ namespace RoF
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/* Translate older ranks to new values */
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switch (emu->guildrank) {
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case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
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case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
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case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
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default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
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case 0: {
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5);
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break;
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} // GUILD_MEMBER 0
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case 1: {
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3);
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break;
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} // GUILD_OFFICER 1
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case 2: {
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
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break;
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} // GUILD_LEADER 2
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default: {
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
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break;
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} //
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}
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}
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+79
-32
@@ -1319,6 +1319,7 @@ namespace RoF2
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buffer++;
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// Guild ID
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//*((uint32*)buffer) = htonl(2);
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buffer += sizeof(uint32);
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//add member count.
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@@ -1357,15 +1358,7 @@ namespace RoF2
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PutFieldN(level);
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PutFieldN(banker);
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PutFieldN(class_);
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/* Translate older ranks to new values */
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switch (emu_e->rank) {
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case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
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case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
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case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
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default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
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}
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PutFieldN(rank);
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PutFieldN(time_last_on);
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PutFieldN(tribute_enable);
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e->unknown01 = 0;
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@@ -1395,8 +1388,10 @@ namespace RoF2
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OUT(GuildID);
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memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
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OUT(ZoneID);
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OUT(InstanceID);
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//OUT(ZoneID);
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//OUT(InstanceID);
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eq->InstanceID = emu->InstanceID;
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eq->ZoneID = emu->ZoneID;
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OUT(LastSeen);
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eq->Unknown76 = 0;
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@@ -1422,7 +1417,7 @@ namespace RoF2
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if (InBuffer[0])
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{
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PacketSize += (5 + strlen(InBuffer));
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HighestGuildID = i - 1;
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HighestGuildID += 1;
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}
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InBuffer += 64;
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}
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@@ -1460,6 +1455,30 @@ namespace RoF2
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_GuildTributeDonateItem)
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{
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SETUP_DIRECT_ENCODE(GuildTributeDonateItemReply_Struct, structs::GuildTributeDonateItemReply_Struct);
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Log(Logs::Detail, Logs::Netcode, "RoF2::ENCODE(OP_GuildTributeDonateItem)");
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OUT(type);
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OUT(sub_index);
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OUT(aug_index);
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OUT(quantity);
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OUT(unknown10);
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OUT(unknown20);
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OUT(favor);
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structs::InventorySlot_Struct iss;
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iss = ServerToRoF2Slot(emu->slot);
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eq->slot = iss.Slot;
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eq->sub_index = iss.SubIndex;
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FINISH_ENCODE();
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}
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ENCODE(OP_HPUpdate)
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{
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SETUP_DIRECT_ENCODE(SpawnHPUpdate_Struct, structs::SpawnHPUpdate_Struct);
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@@ -2466,6 +2485,8 @@ namespace RoF2
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{
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outapp->WriteUInt32(0xffffffff);
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outapp->WriteUInt32(0);
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// outapp->WriteUInt32(60);
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// outapp->WriteUInt32(1);
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}
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outapp->WriteUInt32(0); // Unknown
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@@ -3104,19 +3125,12 @@ namespace RoF2
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ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
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SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
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eq->GuildID = emu->Unknown00;
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eq->guild_id= emu->Unknown00;
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eq->rank = emu->rank;
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/* Translate older ranks to new values */
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switch (emu->Rank) {
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case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
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case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
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case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
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default: { eq->Rank = emu->Rank; break; }
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}
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memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
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OUT(Banker);
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eq->Unknown76 = 1;
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memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
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OUT(banker);
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eq->unknown76 = 1;
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FINISH_ENCODE();
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}
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@@ -4178,12 +4192,13 @@ namespace RoF2
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildID);
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/* Translate older ranks to new values */
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switch (emu->guildrank) {
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case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
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case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
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case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
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default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
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}
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//switch (emu->guildrank) {
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//case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
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//case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
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//case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
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//default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
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//}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
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}
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->class_);
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@@ -4199,7 +4214,7 @@ namespace RoF2
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VARSTRUCT_ENCODE_STRING(Buffer, emu->lastName);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // aatitle
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC ? 0 : 1); // unknown - Must be 1 for guild name to be shown abover players head.
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->guild_show);
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // TempPet
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
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@@ -4955,7 +4970,7 @@ namespace RoF2
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strn0cpy(emu->target, eq->target, sizeof(emu->target));
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strn0cpy(emu->name, eq->name, sizeof(emu->name));
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// IN(rank);
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IN(rank);
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FINISH_DIRECT_DECODE();
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}
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@@ -4983,6 +4998,38 @@ namespace RoF2
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_GuildTributeDonateItem)
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{
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DECODE_LENGTH_EXACT(structs::GuildTributeDonateItemRequest_Struct);
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SETUP_DIRECT_DECODE(GuildTributeDonateItemRequest_Struct, structs::GuildTributeDonateItemRequest_Struct);
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Log(Logs::Detail, Logs::Netcode, "RoF2::DECODE(OP_GuildTributeDonateItem)");
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IN(type);
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IN(slot);
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IN(sub_index);
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IN(aug_index);
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IN(unknown10);
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IN(quantity);
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IN(tribute_master_id);
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IN(unknown20);
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IN(guild_id);
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IN(unknown28);
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IN(unknown32);
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structs::InventorySlot_Struct iss;
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iss.Slot = eq->slot;
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iss.SubIndex = eq->sub_index;
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iss.AugIndex = eq->aug_index;
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iss.Type = eq->type;
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iss.Unknown01 = 0;
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iss.Unknown02 = 0;
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emu->slot = RoF2ToServerSlot(iss);
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FINISH_DIRECT_DECODE();
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}
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/*DECODE(OP_InspectAnswer)
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{
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DECODE_LENGTH_EXACT(structs::InspectResponse_Struct);
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@@ -82,6 +82,7 @@ E(OP_GuildBank)
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E(OP_GuildMemberList)
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E(OP_GuildMemberUpdate)
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E(OP_GuildsList)
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E(OP_GuildTributeDonateItem)
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E(OP_HPUpdate)
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E(OP_Illusion)
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E(OP_InspectBuffs)
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@@ -182,6 +183,7 @@ D(OP_GuildBank)
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D(OP_GuildDemote)
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D(OP_GuildRemove)
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D(OP_GuildStatus)
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D(OP_GuildTributeDonateItem)
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D(OP_InspectRequest)
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D(OP_ItemLinkClick)
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D(OP_ItemVerifyRequest)
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@@ -2011,6 +2011,31 @@ struct GuildBankClear_Struct
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/*16*/ uint32 MainAreaCount;
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};
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struct GuildTributeDonateItemRequest_Struct {
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/*000*/ uint32 type;
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/*004*/ uint16 slot;
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/*006*/ uint16 sub_index;
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/*008*/ uint16 aug_index;
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/*010*/ uint16 unknown10;
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/*012*/ uint32 quantity;
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/*016*/ uint32 tribute_master_id;
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/*020*/ uint32 unknown20;
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/*024*/ uint32 guild_id;
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/*028*/ uint32 unknown28;
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/*032*/ uint32 unknown32;
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};
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struct GuildTributeDonateItemReply_Struct {
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/*000*/ uint32 type;
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/*004*/ uint16 slot;
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/*006*/ uint16 sub_index;
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/*008*/ uint16 aug_index;
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/*010*/ uint16 unknown10;
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/*012*/ uint32 quantity;
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/*016*/ uint32 unknown20;
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/*020*/ uint32 favor;
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};
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/*
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** Money Loot
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** Length: 22 Bytes
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@@ -3600,11 +3625,11 @@ struct GuildMakeLeader {
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// Update a guild members rank and banker status
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struct GuildSetRank_Struct
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{
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/*00*/ uint32 GuildID; // Was Unknown00
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/*04*/ uint32 Rank;
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/*08*/ char MemberName[64];
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/*72*/ uint32 Banker;
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/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
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/*00*/ uint32 guild_id; // Was Unknown00
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/*04*/ uint32 rank;
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/*08*/ char member_name[64];
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/*72*/ uint32 banker;
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/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
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/*80*/
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};
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@@ -3722,15 +3747,15 @@ struct TributeItem_Struct
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struct TributePoint_Struct {
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int32 tribute_points;
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uint32 unknown04;
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uint32 unknown04;
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int32 career_tribute_points;
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uint32 unknown12;
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uint32 unknown12;
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};
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struct TributeMoney_Struct {
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uint32 platinum;
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uint32 tribute_master_id;
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int32 tribute_points;
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int32 tribute_points;
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};
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@@ -3537,11 +3537,11 @@ struct GuildMakeLeader {
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// Update a guild members rank and banker status
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struct GuildSetRank_Struct
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{
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/*00*/ uint32 GuildID; // Was Unknown00
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/*04*/ uint32 Rank;
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/*08*/ char MemberName[64];
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/*72*/ uint32 Banker;
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/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
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/*00*/ uint32 guild_id; // Was Unknown00
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/*04*/ uint32 rank;
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/*08*/ char member_name[64];
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/*72*/ uint32 banker;
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/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
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/*80*/
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};
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+401
-13
@@ -34,6 +34,7 @@
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#include "titanium_structs.h"
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#include "../path_manager.h"
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#include "../raid.h"
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#include "../guilds.h"
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#include <sstream>
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@@ -664,6 +665,151 @@ namespace Titanium
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_SetGuildRank)
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{
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ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
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SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
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eq->unknown00 = 0;
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eq->unknown04 = 0;
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//Translate older ranks to new values* /
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switch (emu->rank) {
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case GUILD_SENIOR_MEMBER:
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case GUILD_MEMBER:
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case GUILD_JUNIOR_MEMBER:
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case GUILD_INITIATE:
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case GUILD_RECRUIT: {
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eq->rank = GUILD_MEMBER_TI;
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break;
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}
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case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->rank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->rank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
|
||||
OUT(banker);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SpawnAppearance)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(SpawnAppearance_Struct);
|
||||
SETUP_DIRECT_ENCODE(SpawnAppearance_Struct, structs::SpawnAppearance_Struct);
|
||||
|
||||
OUT(spawn_id);
|
||||
OUT(type);
|
||||
OUT(parameter);
|
||||
switch (emu->type) {
|
||||
case AppearanceType::GuildRank: {
|
||||
//Translate new ranks to old values* /
|
||||
switch (emu->parameter) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->parameter = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->parameter = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->parameter = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AppearanceType::GuildShow: {
|
||||
FAIL_ENCODE();
|
||||
return;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildMemberAdd)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(GuildMemberAdd_Struct)
|
||||
SETUP_DIRECT_ENCODE(GuildMemberAdd_Struct, structs::GuildMemberAdd_Struct)
|
||||
|
||||
OUT(guild_id)
|
||||
OUT(level)
|
||||
OUT(class_)
|
||||
switch (emu->rank_) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->rank_ = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->rank_ = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->rank_ = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
OUT(zone_id)
|
||||
OUT(last_on)
|
||||
OUT_str(player_name)
|
||||
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildMemberRankAltBanker)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(GuildMemberRank_Struct)
|
||||
SETUP_DIRECT_ENCODE(GuildMemberRank_Struct, structs::GuildMemberRank_Struct)
|
||||
|
||||
OUT(guild_id)
|
||||
OUT(alt_banker)
|
||||
OUT_str(player_name)
|
||||
|
||||
switch (emu->rank_) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->rank_ = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->rank_ = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->rank_ = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildMemberList)
|
||||
{
|
||||
//consume the packet
|
||||
@@ -727,12 +873,34 @@ namespace Titanium
|
||||
str += sl + 1; \
|
||||
}
|
||||
#define PutFieldN(field) e->field = htonl(emu_e->field)
|
||||
|
||||
/* Translate new ranks to older values */
|
||||
SlideStructString(name, emu_name);
|
||||
PutFieldN(level);
|
||||
PutFieldN(banker);
|
||||
PutFieldN(class_);
|
||||
PutFieldN(rank);
|
||||
switch (emu_e->rank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
e->rank = htonl(GUILD_MEMBER_TI);
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
e->rank = htonl(GUILD_OFFICER_TI);
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
e->rank = htonl(GUILD_LEADER_TI);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
e->rank = htonl(GUILD_MEMBER_TI);
|
||||
break;
|
||||
}
|
||||
}
|
||||
PutFieldN(time_last_on);
|
||||
PutFieldN(tribute_enable);
|
||||
PutFieldN(total_tribute);
|
||||
@@ -753,6 +921,38 @@ namespace Titanium
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_SendGuildTributes)
|
||||
{
|
||||
ENCODE_LENGTH_ATLEAST(structs::GuildTributeAbility_Struct);
|
||||
SETUP_VAR_ENCODE(GuildTributeAbility_Struct);
|
||||
ALLOC_VAR_ENCODE(structs::GuildTributeAbility_Struct, sizeof(GuildTributeAbility_Struct) + strlen(emu->ability.name));
|
||||
|
||||
eq->guild_id = emu->guild_id;;
|
||||
strncpy(eq->ability.name, emu->ability.name, strlen(emu->ability.name));
|
||||
eq->ability.tribute_id = emu->ability.tribute_id;
|
||||
eq->ability.tier_count = emu->ability.tier_count;
|
||||
for (int i = 0; i < ntohl(emu->ability.tier_count); i++) {
|
||||
eq->ability.tiers[i].cost = emu->ability.tiers[i].cost;
|
||||
eq->ability.tiers[i].level = emu->ability.tiers[i].level;
|
||||
eq->ability.tiers[i].tribute_item_id = emu->ability.tiers[i].tribute_item_id;
|
||||
}
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildTributeDonateItem)
|
||||
{
|
||||
SETUP_DIRECT_ENCODE(GuildTributeDonateItemReply_Struct, structs::GuildTributeDonateItemReply_Struct);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "UF::ENCODE(OP_GuildTributeDonateItem)");
|
||||
|
||||
OUT(quantity);
|
||||
OUT(favor);
|
||||
eq->unknown8 = 0;
|
||||
eq->slot = ServerToTitaniumSlot(emu->slot);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_Illusion)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Illusion_Struct);
|
||||
@@ -867,11 +1067,60 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_LFGuild)
|
||||
{
|
||||
struct bit_mask_conversion {
|
||||
uint32 titanium_mask;
|
||||
uint32 rof2_mask;
|
||||
};
|
||||
|
||||
std::vector<bit_mask_conversion> bit_mask = {
|
||||
{.titanium_mask = 2, .rof2_mask = 256},
|
||||
{.titanium_mask = 4, .rof2_mask = 32768},
|
||||
{.titanium_mask = 8, .rof2_mask = 65536},
|
||||
{.titanium_mask = 16, .rof2_mask = 4},
|
||||
{.titanium_mask = 32, .rof2_mask = 64},
|
||||
{.titanium_mask = 64, .rof2_mask = 16384},
|
||||
{.titanium_mask = 128, .rof2_mask = 8192},
|
||||
{.titanium_mask = 256, .rof2_mask = 128},
|
||||
{.titanium_mask = 512, .rof2_mask = 2048},
|
||||
{.titanium_mask = 1024, .rof2_mask = 8},
|
||||
{.titanium_mask = 2048, .rof2_mask = 16},
|
||||
{.titanium_mask = 4096, .rof2_mask = 512},
|
||||
{.titanium_mask = 8192, .rof2_mask = 32},
|
||||
{.titanium_mask = 16384, .rof2_mask = 1024},
|
||||
{.titanium_mask = 32768, .rof2_mask = 2},
|
||||
{.titanium_mask = 65536, .rof2_mask = 4096},
|
||||
};
|
||||
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
uint32 Command = in->ReadUInt32();
|
||||
|
||||
if (Command == 1) {
|
||||
ENCODE_LENGTH_EXACT(LFGuild_GuildToggle_Struct);
|
||||
SETUP_DIRECT_ENCODE(LFGuild_GuildToggle_Struct, structs::LFGuild_GuildToggle_Struct);
|
||||
|
||||
OUT(Command);
|
||||
OUT_str(Comment);
|
||||
OUT(FromLevel);
|
||||
OUT(ToLevel);
|
||||
OUT(AACount);
|
||||
OUT(TimeZone);
|
||||
OUT(Toggle);
|
||||
OUT(TimePosted);
|
||||
OUT_str(Name);
|
||||
|
||||
uint32 emu_bitmask = emu->Classes;
|
||||
uint32 ti_bitmask = 0;
|
||||
for (auto const& b : bit_mask) {
|
||||
(emu_bitmask & b.rof2_mask) != 0 ? ti_bitmask |= b.titanium_mask : ti_bitmask &= ~b.titanium_mask;
|
||||
}
|
||||
eq->Classes = ti_bitmask;
|
||||
|
||||
FINISH_ENCODE();
|
||||
return;
|
||||
}
|
||||
|
||||
*p = nullptr;
|
||||
if (Command != 0)
|
||||
{
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
@@ -1149,7 +1398,28 @@ namespace Titanium
|
||||
OUT(pvp);
|
||||
OUT(anon);
|
||||
OUT(gm);
|
||||
OUT(guildrank);
|
||||
switch (emu->guildrank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->guildrank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->guildrank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->guildrank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
OUT(guildbanker);
|
||||
// OUT(unknown13054[8]);
|
||||
OUT(exp);
|
||||
@@ -1250,7 +1520,7 @@ namespace Titanium
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
|
||||
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
|
||||
|
||||
|
||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
|
||||
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
|
||||
mnpcs->TargetID = emu->TargetID;
|
||||
@@ -1267,10 +1537,10 @@ namespace Titanium
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
case raidAdd:
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
@@ -1340,7 +1610,7 @@ namespace Titanium
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
@@ -1864,7 +2134,28 @@ namespace Titanium
|
||||
eq->beard = emu->beard;
|
||||
strcpy(eq->suffix, emu->suffix);
|
||||
eq->petOwnerId = emu->petOwnerId;
|
||||
eq->guildrank = emu->guildrank;
|
||||
switch (emu->guildrank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->guildrank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->guildrank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->guildrank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// eq->unknown0194[3] = emu->unknown0194[3];
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; k++) {
|
||||
eq->equipment.Slot[k].Material = emu->equipment.Slot[k].Material;
|
||||
@@ -2205,6 +2496,34 @@ namespace Titanium
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_GuildDemote)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildDemoteStruct);
|
||||
SETUP_DIRECT_DECODE(GuildDemoteStruct, structs::GuildDemoteStruct);
|
||||
|
||||
memcpy(emu->name, eq->name, sizeof(emu->name));
|
||||
memcpy(emu->target, eq->target, sizeof(emu->target));
|
||||
emu->rank = GUILD_MEMBER;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_GuildTributeDonateItem)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildTributeDonateItemRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(GuildTributeDonateItemRequest_Struct, structs::GuildTributeDonateItemRequest_Struct);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "UF::DECODE(OP_GuildTributeDonateItem)");
|
||||
|
||||
IN(quantity);
|
||||
IN(tribute_master_id);
|
||||
IN(guild_id);
|
||||
|
||||
emu->slot = TitaniumToServerSlot(eq->slot);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_InspectAnswer)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::InspectResponse_Struct);
|
||||
@@ -2260,8 +2579,77 @@ namespace Titanium
|
||||
|
||||
DECODE(OP_LFGuild)
|
||||
{
|
||||
struct bit_mask_conversion {
|
||||
uint32 titanium_mask;
|
||||
uint32 rof2_mask;
|
||||
};
|
||||
|
||||
std::vector<bit_mask_conversion> bit_mask = {
|
||||
{.titanium_mask = 2, .rof2_mask = 256},
|
||||
{.titanium_mask = 4, .rof2_mask = 32768},
|
||||
{.titanium_mask = 8, .rof2_mask = 65536},
|
||||
{.titanium_mask = 16, .rof2_mask = 4},
|
||||
{.titanium_mask = 32, .rof2_mask = 64},
|
||||
{.titanium_mask = 64, .rof2_mask = 16384},
|
||||
{.titanium_mask = 128, .rof2_mask = 8192},
|
||||
{.titanium_mask = 256, .rof2_mask = 128},
|
||||
{.titanium_mask = 512, .rof2_mask = 2048},
|
||||
{.titanium_mask = 1024, .rof2_mask = 8},
|
||||
{.titanium_mask = 2048, .rof2_mask = 16},
|
||||
{.titanium_mask = 4096, .rof2_mask = 512},
|
||||
{.titanium_mask = 8192, .rof2_mask = 32},
|
||||
{.titanium_mask = 16384, .rof2_mask = 1024},
|
||||
{.titanium_mask = 32768, .rof2_mask = 2},
|
||||
{.titanium_mask = 65536, .rof2_mask = 4096},
|
||||
};
|
||||
|
||||
uint32 Command = __packet->ReadUInt32();
|
||||
|
||||
if (Command == 3) {
|
||||
DECODE_LENGTH_EXACT(structs::LFGuild_SearchPlayer_Struct);
|
||||
SETUP_DIRECT_DECODE(LFGuild_SearchPlayer_Struct, structs::LFGuild_SearchPlayer_Struct);
|
||||
|
||||
IN(Command);
|
||||
IN(Unknown04);
|
||||
IN(FromLevel);
|
||||
IN(ToLevel);
|
||||
IN(MinAA);
|
||||
IN(TimeZone);
|
||||
|
||||
uint32 new_bitmask = 0;
|
||||
uint32 ti_bitmask = eq->Classes;
|
||||
for (auto const& b : bit_mask) {
|
||||
(ti_bitmask & b.titanium_mask) != 0 ? new_bitmask |= b.rof2_mask : new_bitmask &= ~b.rof2_mask;
|
||||
}
|
||||
emu->Classes = new_bitmask;
|
||||
FINISH_DIRECT_DECODE();
|
||||
return;
|
||||
}
|
||||
|
||||
if (Command == 1) {
|
||||
DECODE_LENGTH_EXACT(structs::LFGuild_GuildToggle_Struct);
|
||||
SETUP_DIRECT_DECODE(LFGuild_GuildToggle_Struct, structs::LFGuild_GuildToggle_Struct);
|
||||
|
||||
IN(Command);
|
||||
IN_str(Comment);
|
||||
IN(FromLevel);
|
||||
IN(ToLevel);
|
||||
IN(AACount);
|
||||
IN(TimeZone);
|
||||
IN(Toggle);
|
||||
IN(TimePosted);
|
||||
IN_str(Name);
|
||||
|
||||
uint32 new_bitmask = 0;
|
||||
uint32 ti_bitmask = eq->Classes;
|
||||
for (auto const& b : bit_mask) {
|
||||
(ti_bitmask & b.titanium_mask) != 0 ? new_bitmask |= b.rof2_mask : new_bitmask &= ~b.rof2_mask;
|
||||
}
|
||||
emu->Classes = new_bitmask;
|
||||
FINISH_DIRECT_DECODE();
|
||||
return;
|
||||
}
|
||||
|
||||
if (Command != 0)
|
||||
return;
|
||||
|
||||
@@ -2401,7 +2789,7 @@ namespace Titanium
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
|
||||
|
||||
auto len = 0;
|
||||
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
|
||||
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
|
||||
@@ -2409,8 +2797,8 @@ namespace Titanium
|
||||
else {
|
||||
len = sizeof(eq->motd);
|
||||
}
|
||||
|
||||
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||
|
||||
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||
emu->motd[len - 1] = '\0';
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
@@ -2428,7 +2816,7 @@ namespace Titanium
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
|
||||
@@ -44,8 +44,13 @@ E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GroundSpawn)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_GuildMemberLevelUpdate)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberAdd)
|
||||
E(OP_GuildMemberRankAltBanker)
|
||||
E(OP_SendGuildTributes)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectAnswer)
|
||||
E(OP_InspectRequest)
|
||||
@@ -69,6 +74,7 @@ E(OP_SendCharInfo)
|
||||
E(OP_SendAATable)
|
||||
E(OP_SetFace)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_SpawnAppearance)
|
||||
E(OP_SpecialMesg)
|
||||
E(OP_TaskDescription)
|
||||
E(OP_Track)
|
||||
@@ -100,9 +106,11 @@ D(OP_DzRemovePlayer)
|
||||
D(OP_DzSwapPlayer)
|
||||
D(OP_Emote)
|
||||
D(OP_FaceChange)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_InspectAnswer)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_LFGuild)
|
||||
D(OP_LoadSpellSet)
|
||||
D(OP_LootItem)
|
||||
|
||||
@@ -1423,6 +1423,23 @@ struct GuildUpdate_Struct {
|
||||
GuildsListEntry_Struct entry;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 tribute_master_id;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 guild_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 unknown24;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 unknown8;
|
||||
/*012*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -3508,7 +3525,7 @@ struct LFGuild_GuildToggle_Struct
|
||||
/*540*/ uint32 TimeZone;
|
||||
/*544*/ uint8 Toggle;
|
||||
/*545*/ uint8 Unknown545[3];
|
||||
/*548*/ uint32 Expires;
|
||||
/*548*/ uint32 TimePosted;
|
||||
/*552*/ char Name[64];
|
||||
/*616*/
|
||||
};
|
||||
@@ -3699,6 +3716,34 @@ struct SayLinkBodyFrame_Struct {
|
||||
/*045*/
|
||||
};
|
||||
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 unknown04;
|
||||
/*08*/ uint32 rank;
|
||||
/*72*/ char member_name[64];
|
||||
/*76*/ uint32 banker;
|
||||
};
|
||||
|
||||
struct GuildMemberAdd_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown04;
|
||||
/*008*/ uint32 level;
|
||||
/*012*/ uint32 class_;
|
||||
/*016*/ uint32 rank_;
|
||||
/*020*/ uint32 zone_id;
|
||||
/*024*/ uint32 last_on;
|
||||
/*028*/ char player_name[64];
|
||||
};
|
||||
|
||||
struct GuildMemberRank_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 rank_;
|
||||
/*012*/ char player_name[64];
|
||||
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
|
||||
};
|
||||
|
||||
}; /*structs*/
|
||||
|
||||
}; /*Titanium*/
|
||||
|
||||
+270
-21
@@ -36,6 +36,7 @@
|
||||
#include "../classes.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
#include "../guilds.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1134,6 +1135,29 @@ namespace UF
|
||||
PutFieldN(level);
|
||||
PutFieldN(banker);
|
||||
PutFieldN(class_);
|
||||
//Translate older ranks to new values* /
|
||||
switch (emu_e->rank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
emu_e->rank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
emu_e->rank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
emu_e->rank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
PutFieldN(rank);
|
||||
PutFieldN(time_last_on);
|
||||
PutFieldN(tribute_enable);
|
||||
@@ -1165,14 +1189,14 @@ namespace UF
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
char *InBuffer = (char *)__emu_buffer;
|
||||
uint32 HighestGuildID = 0;
|
||||
uint32 actual_no_guilds = 0;
|
||||
|
||||
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
||||
{
|
||||
if (InBuffer[0])
|
||||
{
|
||||
PacketSize += (5 + strlen(InBuffer));
|
||||
HighestGuildID = i - 1;
|
||||
actual_no_guilds++;
|
||||
}
|
||||
InBuffer += 64;
|
||||
}
|
||||
@@ -1188,7 +1212,7 @@ namespace UF
|
||||
memset(OutBuffer, 0, 64);
|
||||
OutBuffer += 64;
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, HighestGuildID);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, actual_no_guilds);
|
||||
|
||||
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
||||
{
|
||||
@@ -1206,6 +1230,103 @@ namespace UF
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildMemberAdd)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(GuildMemberAdd_Struct)
|
||||
SETUP_DIRECT_ENCODE(GuildMemberAdd_Struct, structs::GuildMemberAdd_Struct)
|
||||
|
||||
OUT(guild_id)
|
||||
OUT(level)
|
||||
OUT(class_)
|
||||
switch (emu->rank_) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->rank_ = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->rank_ = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->rank_ = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
OUT(zone_id)
|
||||
OUT(last_on)
|
||||
OUT_str(player_name)
|
||||
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildMemberRankAltBanker)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(GuildMemberRank_Struct)
|
||||
SETUP_DIRECT_ENCODE(GuildMemberRank_Struct, structs::GuildMemberRank_Struct)
|
||||
|
||||
OUT(guild_id)
|
||||
OUT(alt_banker)
|
||||
OUT_str(player_name)
|
||||
|
||||
switch (emu->rank_) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->rank_ = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->rank_ = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->rank_ = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_SendGuildTributes)
|
||||
{
|
||||
ENCODE_LENGTH_ATLEAST(structs::GuildTributeAbility_Struct)
|
||||
SETUP_VAR_ENCODE(GuildTributeAbility_Struct)
|
||||
ALLOC_VAR_ENCODE(structs::GuildTributeAbility_Struct, sizeof(GuildTributeAbility_Struct) + strlen(emu->ability.name))
|
||||
|
||||
eq->guild_id = emu->guild_id;
|
||||
eq->ability.tribute_id = emu->ability.tribute_id;
|
||||
eq->ability.tier_count = emu->ability.tier_count;
|
||||
strncpy(eq->ability.name, emu->ability.name, strlen(emu->ability.name));
|
||||
for (int i = 0; i < ntohl(emu->ability.tier_count); i++) {
|
||||
eq->ability.tiers[i].cost = emu->ability.tiers[i].cost;
|
||||
eq->ability.tiers[i].level = emu->ability.tiers[i].level;
|
||||
eq->ability.tiers[i].tribute_item_id = emu->ability.tiers[i].tribute_item_id;
|
||||
}
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildTributeDonateItem)
|
||||
{
|
||||
SETUP_DIRECT_ENCODE(GuildTributeDonateItemReply_Struct, structs::GuildTributeDonateItemReply_Struct);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "UF::ENCODE(OP_GuildTributeDonateItem)");
|
||||
|
||||
OUT(quantity)
|
||||
OUT(favor)
|
||||
eq->unknown8 = 0;
|
||||
eq->slot = ServerToUFSlot(emu->slot);
|
||||
|
||||
FINISH_ENCODE()
|
||||
}
|
||||
|
||||
ENCODE(OP_Illusion)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Illusion_Struct);
|
||||
@@ -1829,6 +1950,29 @@ namespace UF
|
||||
OUT(pvp);
|
||||
OUT(anon);
|
||||
OUT(gm);
|
||||
//Translate older ranks to new values* /
|
||||
switch (emu->guildrank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
emu->guildrank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
emu->guildrank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
emu->guildrank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
OUT(guildrank);
|
||||
OUT(guildbanker);
|
||||
// OUT(unknown13054[12]);
|
||||
@@ -2332,29 +2476,83 @@ namespace UF
|
||||
|
||||
ENCODE(OP_SpawnAppearance)
|
||||
{
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
ENCODE_LENGTH_EXACT(SpawnAppearance_Struct);
|
||||
SETUP_DIRECT_ENCODE(SpawnAppearance_Struct, structs::SpawnAppearance_Struct);
|
||||
|
||||
unsigned char *emu_buffer = in->pBuffer;
|
||||
|
||||
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
||||
|
||||
if (sas->type != AppearanceType::Size)
|
||||
{
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
return;
|
||||
OUT(spawn_id);
|
||||
OUT(type);
|
||||
OUT(parameter);
|
||||
switch (emu->type) {
|
||||
case AppearanceType::GuildRank: {
|
||||
//Translate new ranks to old values* /
|
||||
switch (emu->parameter) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
eq->parameter = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
eq->parameter = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
eq->parameter = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AppearanceType::GuildShow: {
|
||||
FAIL_ENCODE();
|
||||
return;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_ChangeSize, sizeof(ChangeSize_Struct));
|
||||
ChangeSize_Struct *css = (ChangeSize_Struct *)outapp->pBuffer;
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
css->EntityID = sas->spawn_id;
|
||||
css->Size = (float)sas->parameter;
|
||||
css->Unknown08 = 0;
|
||||
css->Unknown12 = 1.0f;
|
||||
ENCODE(OP_SetGuildRank)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
|
||||
SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
|
||||
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
eq->unknown00 = 0;
|
||||
eq->unknown04 = 0;
|
||||
|
||||
switch (emu->rank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
emu->rank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
emu->rank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
emu->rank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
|
||||
OUT(banker);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SpawnDoor)
|
||||
@@ -2945,6 +3143,29 @@ namespace UF
|
||||
else
|
||||
{
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildID);
|
||||
//Translate older ranks to new values* /
|
||||
switch (emu->guildrank) {
|
||||
case GUILD_SENIOR_MEMBER:
|
||||
case GUILD_MEMBER:
|
||||
case GUILD_JUNIOR_MEMBER:
|
||||
case GUILD_INITIATE:
|
||||
case GUILD_RECRUIT: {
|
||||
emu->guildrank = GUILD_MEMBER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_OFFICER:
|
||||
case GUILD_SENIOR_OFFICER: {
|
||||
emu->guildrank = GUILD_OFFICER_TI;
|
||||
break;
|
||||
}
|
||||
case GUILD_LEADER: {
|
||||
emu->guildrank = GUILD_LEADER_TI;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
|
||||
}
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->class_);
|
||||
@@ -3577,6 +3798,34 @@ namespace UF
|
||||
DECODE_FORWARD(OP_GroupInvite);
|
||||
}
|
||||
|
||||
DECODE(OP_GuildDemote)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildDemoteStruct);
|
||||
SETUP_DIRECT_DECODE(GuildDemoteStruct, structs::GuildDemoteStruct);
|
||||
|
||||
memcpy(emu->name, eq->name, sizeof(emu->name));
|
||||
memcpy(emu->target, eq->target, sizeof(emu->target));
|
||||
emu->rank = GUILD_MEMBER;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_GuildTributeDonateItem)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildTributeDonateItemRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(GuildTributeDonateItemRequest_Struct, structs::GuildTributeDonateItemRequest_Struct);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "UF::DECODE(OP_GuildTributeDonateItem)");
|
||||
|
||||
IN(quantity);
|
||||
IN(tribute_master_id);
|
||||
IN(guild_id);
|
||||
|
||||
emu->slot = UFToServerSlot(eq->slot);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_InspectRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Inspect_Struct);
|
||||
|
||||
@@ -58,6 +58,10 @@ E(OP_GroupInvite)
|
||||
E(OP_GroupUpdate)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildMemberAdd)
|
||||
E(OP_SendGuildTributes)
|
||||
E(OP_GuildMemberRankAltBanker)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectBuffs)
|
||||
E(OP_InspectRequest)
|
||||
@@ -82,6 +86,7 @@ E(OP_RespondAA)
|
||||
E(OP_SendAATable)
|
||||
E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
@@ -138,6 +143,8 @@ D(OP_GroupFollow)
|
||||
D(OP_GroupFollow2)
|
||||
D(OP_GroupInvite)
|
||||
D(OP_GroupInvite2)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_ItemVerifyRequest)
|
||||
|
||||
@@ -1670,6 +1670,15 @@ struct Surname_Struct
|
||||
/*0100*/
|
||||
};
|
||||
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 unknown04;
|
||||
/*08*/ uint32 rank;
|
||||
/*72*/ char member_name[64];
|
||||
/*76*/ uint32 banker;
|
||||
};
|
||||
|
||||
struct GuildsListEntry_Struct {
|
||||
char name[64];
|
||||
};
|
||||
@@ -1685,6 +1694,27 @@ struct GuildUpdate_Struct {
|
||||
GuildsListEntry_Struct entry;
|
||||
};
|
||||
|
||||
struct GuildMemberAdd_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown04;
|
||||
/*008*/ uint32 unknown08;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 level;
|
||||
/*020*/ uint32 class_;
|
||||
/*024*/ uint32 rank_;
|
||||
/*028*/ uint32 zone_id;
|
||||
/*032*/ uint32 last_on;
|
||||
/*036*/ char player_name[64];
|
||||
};
|
||||
|
||||
struct GuildMemberRank_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 rank_;
|
||||
/*012*/ char player_name[64];
|
||||
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -3067,6 +3097,23 @@ struct GuildMakeLeader{
|
||||
char target[64];
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 tribute_master_id;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 guild_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 unknown24;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 unknown8;
|
||||
/*012*/ uint32 favor;
|
||||
};
|
||||
|
||||
struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint8 level;
|
||||
uint8 class_;
|
||||
|
||||
Reference in New Issue
Block a user