mirror of
https://github.com/EQEmu/Server.git
synced 2026-03-09 17:32:29 +00:00
normalize includes: queryserv
This commit is contained in:
parent
227553337e
commit
91defcad99
@ -26,6 +26,7 @@ install(TARGETS queryserv RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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add_definitions(-DQSERV)
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add_definitions(-DQSERV)
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target_link_libraries(queryserv common)
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target_link_libraries(queryserv common)
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target_include_directories(queryserv PRIVATE ..)
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set_property(TARGET queryserv PROPERTY FOLDER executables/servers)
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set_property(TARGET queryserv PROPERTY FOLDER executables/servers)
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@ -1,9 +1,12 @@
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "database.h"
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#include "common/eqemu_logsys.h"
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#include "common/global_define.h"
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#include "common/strings.h"
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#include <iostream>
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#include <iostream>
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#include <map>
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#include <map>
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#include "database.h"
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#include "../common/strings.h"
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// this function does not delete the ServerPacket, so it must be handled at call site
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// this function does not delete the ServerPacket, so it must be handled at call site
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void QSDatabase::GeneralQueryReceive(ServerPacket *pack)
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void QSDatabase::GeneralQueryReceive(ServerPacket *pack)
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@ -1,23 +1,20 @@
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#ifndef CHATSERVER_DATABASE_H
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#pragma once
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#define CHATSERVER_DATABASE_H
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#include "common/database.h"
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#include "common/eqemu_logsys.h"
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#include "common/global_define.h"
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#include "common/linked_list.h"
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#include "common/servertalk.h"
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#include "common/types.h"
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#include <map>
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#include <string>
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#include <vector>
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#define AUTHENTICATION_TIMEOUT 60
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#define AUTHENTICATION_TIMEOUT 60
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#define INVALID_ID 0xFFFFFFFF
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#define INVALID_ID 0xFFFFFFFF
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#include "../common/eqemu_logsys.h"
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#include "../common/global_define.h"
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#include "../common/types.h"
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#include "../common/database.h"
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#include "../common/linked_list.h"
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#include "../common/servertalk.h"
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#include <string>
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#include <vector>
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#include <map>
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class QSDatabase : public Database {
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class QSDatabase : public Database {
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public:
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public:
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void GeneralQueryReceive(ServerPacket *pack);
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void GeneralQueryReceive(ServerPacket *pack);
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};
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};
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#endif
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@ -1,8 +1,9 @@
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#include "lfguild.h"
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#include "lfguild.h"
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#include "database.h"
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#include "worldserver.h"
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#include "common/rulesys.h"
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#include "../common/strings.h"
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#include "common/strings.h"
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#include "../common/rulesys.h"
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#include "queryserv/database.h"
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#include "queryserv/worldserver.h"
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extern WorldServer *worldserver;
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extern WorldServer *worldserver;
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extern QSDatabase qs_database;
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extern QSDatabase qs_database;
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@ -1,14 +1,13 @@
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#ifndef LFGUILD_H
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#pragma once
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#define LFGUILD_H
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#include "common/servertalk.h"
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#include "common/types.h"
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#include <list>
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#include <list>
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#include <string>
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#include <string>
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#include "../common/types.h"
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#include "../common/servertalk.h"
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class PlayerLookingForGuild
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class PlayerLookingForGuild
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{
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{
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public:
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public:
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PlayerLookingForGuild(char *Name, char *Comments, uint32 Level, uint32 Class, uint32 AACount, uint32 Timezone, uint32 TimePosted);
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PlayerLookingForGuild(char *Name, char *Comments, uint32 Level, uint32 Class, uint32 AACount, uint32 Timezone, uint32 TimePosted);
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@ -60,4 +59,3 @@ private:
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std::list<PlayerLookingForGuild> Players;
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std::list<PlayerLookingForGuild> Players;
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std::list<GuildLookingForPlayers> Guilds;
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std::list<GuildLookingForPlayers> Guilds;
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};
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};
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#endif /* LFGUILD_H */
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@ -1,25 +1,27 @@
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "common/crash.h"
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#include "../common/opcodemgr.h"
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#include "common/eqemu_logsys.h"
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#include "../common/rulesys.h"
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#include "common/event/event_loop.h"
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#include "../common/platform.h"
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#include "common/events/player_event_logs.h"
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#include "../common/crash.h"
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#include "common/global_define.h"
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#include "../common/strings.h"
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#include "common/net/console_server.h"
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#include "../common/event/event_loop.h"
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#include "common/net/servertalk_server.h"
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#include "../common/timer.h"
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#include "common/opcodemgr.h"
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#include "database.h"
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#include "common/platform.h"
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#include "common/rulesys.h"
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#include "common/strings.h"
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#include "common/timer.h"
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#include "common/zone_store.h"
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#include "queryserv/database.h"
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#include "queryserv/lfguild.h"
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#include "queryserv/worldserver.h"
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#include "queryserv/zonelist.h"
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#include "queryserv/zoneserver.h"
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#include "queryservconfig.h"
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#include "queryservconfig.h"
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#include "lfguild.h"
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#include "worldserver.h"
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#include "../common/zone_store.h"
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#include "../common/events/player_event_logs.h"
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#include <list>
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#include <list>
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#include <signal.h>
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#include <signal.h>
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#include <thread>
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#include <thread>
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#include "../common/net/servertalk_server.h"
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#include "../common/net/console_server.h"
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#include "../queryserv/zonelist.h"
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#include "../queryserv/zoneserver.h"
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volatile bool RunLoops = true;
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volatile bool RunLoops = true;
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@ -17,9 +17,10 @@
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*/
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*/
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#include "../common/global_define.h"
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#include "queryservconfig.h"
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#include "queryservconfig.h"
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#include "common/global_define.h"
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queryservconfig *queryservconfig::_chat_config = nullptr;
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queryservconfig *queryservconfig::_chat_config = nullptr;
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std::string queryservconfig::GetByName(const std::string &var_name) const {
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std::string queryservconfig::GetByName(const std::string &var_name) const {
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@ -17,10 +17,9 @@
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*/
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*/
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#ifndef __queryservconfig_H
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#pragma once
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#define __queryservconfig_H
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#include "../common/eqemu_config.h"
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#include "common/eqemu_config.h"
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class queryservconfig : public EQEmuConfig {
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class queryservconfig : public EQEmuConfig {
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public:
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public:
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@ -50,6 +49,3 @@ public:
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}
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}
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};
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};
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#endif
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@ -1,27 +1,25 @@
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/md5.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "../common/servertalk.h"
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#include "../common/net/packet.h"
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#include "database.h"
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#include "lfguild.h"
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#include "queryservconfig.h"
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#include "worldserver.h"
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#include "worldserver.h"
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#include "../common/events/player_events.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/server_reload_types.h"
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#include <iomanip>
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#include <iostream>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "zonelist.h"
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#include "common/eqemu_logsys.h"
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#include "common/events/player_event_logs.h"
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#include "common/events/player_events.h"
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#include "common/global_define.h"
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#include "common/md5.h"
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#include "common/net/packet.h"
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#include "common/packet_dump.h"
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#include "common/packet_functions.h"
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#include "common/server_reload_types.h"
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#include "common/servertalk.h"
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#include "queryserv/database.h"
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#include "queryserv/lfguild.h"
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#include "queryserv/queryservconfig.h"
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#include "queryserv/zonelist.h"
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#include <cstdarg>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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extern WorldServer worldserver;
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extern WorldServer worldserver;
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extern const queryservconfig *Config;
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extern const queryservconfig *Config;
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@ -15,12 +15,13 @@
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along with this program; if not, write to the Free Software
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#ifndef WORLDSERVER_H
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#define WORLDSERVER_H
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#pragma once
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#include "common/eq_packet_structs.h"
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#include "common/net/servertalk_client_connection.h"
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#include <mutex>
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#include <mutex>
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#include "../common/eq_packet_structs.h"
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#include "../common/net/servertalk_client_connection.h"
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class WorldServer {
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class WorldServer {
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public:
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public:
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@ -38,5 +39,3 @@ private:
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std::unique_ptr<EQ::Net::ServertalkClient> m_connection;
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std::unique_ptr<EQ::Net::ServertalkClient> m_connection;
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};
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};
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#endif
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@ -1,6 +1,7 @@
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#include "zonelist.h"
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#include "zonelist.h"
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#include "zoneserver.h"
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#include "../common/strings.h"
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#include "queryserv/zoneserver.h"
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#include "common/strings.h"
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void ZSList::Add(ZoneServer* zoneserver) {
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void ZSList::Add(ZoneServer* zoneserver) {
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zone_server_list.emplace_back(std::unique_ptr<ZoneServer>(zoneserver));
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zone_server_list.emplace_back(std::unique_ptr<ZoneServer>(zoneserver));
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@ -1,12 +1,12 @@
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#ifndef ZONELIST_H_
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#pragma once
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#define ZONELIST_H_
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#include "../common/types.h"
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#include "common/types.h"
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#include "queryserv/zoneserver.h"
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#include <list>
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <memory>
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#include <list>
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#include "zoneserver.h"
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class WorldTCPConnection;
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class WorldTCPConnection;
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@ -26,5 +26,3 @@ public:
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private:
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private:
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std::list<std::unique_ptr<ZoneServer>> zone_server_list;
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std::list<std::unique_ptr<ZoneServer>> zone_server_list;
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};
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};
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#endif /*ZONELIST_H_*/
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@ -1,9 +1,10 @@
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#include "zoneserver.h"
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#include "zoneserver.h"
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#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "common/discord/discord_manager.h"
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#include "../common/repositories/player_event_logs_repository.h"
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#include "common/eqemu_logsys.h"
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#include "../common/events/player_event_logs.h"
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#include "common/events/player_event_logs.h"
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#include "../common/discord/discord_manager.h"
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#include "common/global_define.h"
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#include "common/repositories/player_event_logs_repository.h"
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ZoneServer::ZoneServer(
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ZoneServer::ZoneServer(
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std::shared_ptr<EQ::Net::ServertalkServerConnection> in_connection,
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std::shared_ptr<EQ::Net::ServertalkServerConnection> in_connection,
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@ -1,12 +1,12 @@
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#ifndef ZONESERVER_H
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#pragma once
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#define ZONESERVER_H
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#include "common/emu_constants.h"
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#include "common/event/timer.h"
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#include "common/net/servertalk_server.h"
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#include "common/timer.h"
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#include "world/console.h"
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#include "world/world_tcp_connection.h"
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#include "../world/world_tcp_connection.h"
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#include "../common/net/servertalk_server.h"
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#include "../common/event/timer.h"
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#include "../common/timer.h"
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#include "../common/emu_constants.h"
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#include "../world/console.h"
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#include <string>
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#include <string>
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class Client;
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class Client;
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bool m_is_zone_connected = false;
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bool m_is_zone_connected = false;
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EQ::Net::ConsoleServer *m_console;
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EQ::Net::ConsoleServer *m_console;
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};
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};
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#endif
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