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Merge branch 'master' into lets_move
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@@ -291,7 +291,7 @@ bool Zone::LoadGroundSpawns() {
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char* name=0;
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uint32 gsnumber=0;
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for(gsindex=0;gsindex<50;gsindex++){
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if(groundspawn.spawn[gsindex].item>0 && groundspawn.spawn[gsindex].item<500000){
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if(groundspawn.spawn[gsindex].item>0 && groundspawn.spawn[gsindex].item<SAYLINK_ITEM_ID){
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ItemInst* inst = nullptr;
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inst = database.CreateItem(groundspawn.spawn[gsindex].item);
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gsnumber=groundspawn.spawn[gsindex].max_allowed;
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